254,385 Commits over 3,990 Days - 2.66cph!

1 Year Ago
Fix footer links Make review styles less terrible Change revoke time to 5 months
1 Year Ago
Remove broken (deleted) projects from the ProjectList
1 Year Ago
Prevented vendor network id keys from being duplicated
1 Year Ago
Added potential fix for NPC vendor shops
1 Year Ago
Harbor 1 vertex color and dressing progress
1 Year Ago
Component editor
1 Year Ago
Added bp support to tooltip text (probably needs an extra icon somewhere)
1 Year Ago
Fix hotloading action graphs
1 Year Ago
Fix hotloading action graphs Some generated component hotload safety
1 Year Ago
Copy tags from GameObject for Legacy Particle System -> SceneObject In ParticleSpriteRenderer make sure we copy over tags from the GameObject to the SceneObject Internal ReadOnlyTagSet Parse kv tags into ObjectEntry.Tags and use them in SceneMapLoader to set any created sceneobject tags Copy tags from SceneObjects to MapObjectComponent GameObject Add some default tag from Hammer, light, text, particles Fix NRE Set some default tags for Particle and Light and Skybox components Better light tags
1 Year Ago
Don't load global projects from addon.json anymore
1 Year Ago
Untangle EditorScene.GameStarted Update a bunch of assets from kv to json Convert assets kv to json when loading editor Download all cloud packages for the project on startup
1 Year Ago
Add up/down movement to gizmo FirstPersonCamera
1 Year Ago
Component editor Move to Components/Definition Fix calling base constructor in generated component types Avoid deserializing ActionGraph bodies while generating types
1 Year Ago
NodeBinding.FromSerializedActionGraph
1 Year Ago
1 Year Ago
Delete cloud assets that we can't trace back to a package
1 Year Ago
Revert "Revert "Use standalone launcher by default"" This reverts commit 91e0f7e330c9dd514c2d682974c73c8fbef33f80. Remove old project list etc Fix file associations Make default scene camera position less confusing Remove ShowStartScreen editor preference, as it no longer applies Tweak editor startup for single project mode Move SuppressBuildNotifications to the right position
1 Year Ago
tweaking overgrowth positions, clipping and density for the following levels - airfield, compound, gas_station, harbor2, launch_site
1 Year Ago
Merge from main
1 Year Ago
Fix NRE if SkinViewer is closed while loading a skin
1 Year Ago
Don't show 3D skin viewer models for Pattern Sofa or Factory Door. Mainly because pattern sofa has no base.
1 Year Ago
Merge store-ui -> Main
1 Year Ago
Merge MultiSkinViewer -> store-ui
1 Year Ago
Set up every item pack store page, though many models will need manual tweaks
Leaderboard backup, run #9652
1 Year Ago
Allow specifying a prefab, rather than an item, so we can show alternative prefabs if desired (e.g. arctic suit that includes an animation)
1 Year Ago
Serialize `Protobuf.BaseNetworkable` before the protobuf entity
1 Year Ago
Few fixes, disable "play" button when seeking over gaps in demos
1 Year Ago
Merge from tutorial_island
1 Year Ago
Subtract 92937
1 Year Ago
Refactored pack item code, now doing most work in the icon rathe than the base pack script
1 Year Ago
Clamp the seek bar to the timeline
1 Year Ago
Improved item positioning and appearance for the group packs
1 Year Ago
Adjust size of EnumControlWidget popup to see if that fixes weird position sometimes Also don't add icon button if there's no icon
1 Year Ago
Remove NeedsCursor on the cinematic UI, so the cursor isn't freely movable during the cutscene
1 Year Ago
Merge from tutorial_island
1 Year Ago
Subtract 92807, fix network group issues Should resolve cooking chicken step not working
1 Year Ago
Arctic suit guy stands up straight
1 Year Ago
Merge Main -> MultiSkinViewer
1 Year Ago
Merge from tutorial_island
1 Year Ago
Merge from tutorial_island/cinematic
1 Year Ago
Merge from tutorial_island
1 Year Ago
Mute timeline audio tracks when the timeline plays on the server (but don't do this in editor as it will mute all sfx)
1 Year Ago
Updated temp audio mixdown for tutorial cinematic
1 Year Ago
Fix death marker and pings sometimes appearing after respawning post tutorial
1 Year Ago
Merge from tutorial_island/cinematic
1 Year Ago
Client compile fix
1 Year Ago
Hide paddle viewmodel during cinematic
1 Year Ago
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