191,033 Commits over 4,049 Days - 1.97cph!

37 Days Ago
bees -> bee_grenade2 (again)
37 Days Ago
merge from crafting_update
37 Days Ago
Jungle ruins S2P
37 Days Ago
Moving jungle ruin prefabs to jungle_ruins spawn folder
37 Days Ago
bee_grenade2 -> bees
37 Days Ago
crafting_update -> bees
37 Days Ago
clean up fridge volumes, more accurate
37 Days Ago
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
37 Days Ago
merge from io_research_table
37 Days Ago
crafter position fix
37 Days Ago
merge from jungle ruins
37 Days Ago
Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.
37 Days Ago
Merge from main
37 Days Ago
merge from crafting_update
37 Days Ago
Apply tooltip to the base prefab instead of the variant
37 Days Ago
Update premium tag tooltip
37 Days Ago
Add premium tag to AutoCorrectTags()
37 Days Ago
Show lock icon when you don't qualify to join the premium server - show nothing extra when you do qualify for it
37 Days Ago
Scene backups
37 Days Ago
Codegen
37 Days Ago
Merge from crafting_update
37 Days Ago
Fix NRE when attacking scientists
37 Days Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
37 Days Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
37 Days Ago
Add premium server tag to tag list prefab
37 Days Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list
37 Days Ago
Refactor how the premium tag is added
37 Days Ago
Add `premium` server tag when `server.premium` convar is set Ensure `premium` tag gets compressed
37 Days Ago
Merge from main
37 Days Ago
Backup
37 Days Ago
Fixed kickall command using the second argument instead of the first for the kick reason
37 Days Ago
merge from crafting_update
37 Days Ago
merge from crafting_update/visual_cooking
37 Days Ago
Fixed player buff UI not ticking down Tooltip also count down when hovering now
37 Days Ago
Cooking workbench physic materials
37 Days Ago
merge from crafting_update
37 Days Ago
merge from crafting_update/visual_cooking
37 Days Ago
Compile fixes Hobo barrel cooking visuals fixes ParticleSystemContainer support in food model
37 Days Ago
bee grenade sounds bee swarm & hive sounds
37 Days Ago
Fixed cooking visual model not being destroyed after starting another recipe Tweakls
37 Days Ago
Fixed the bees occasionally burping fire. Fixed smoke being rigid. Bee resolution increased a bit.
37 Days Ago
Impact with debug gizmo. Converted 10 of the blunt damage (half) into slash damage because glass shards.
37 Days Ago
Pies cooking animation
37 Days Ago
Bread cooking visuals Loaf gradually inflates while cooking
37 Days Ago
More backups
37 Days Ago
Prop backups 2
37 Days Ago
Breaks on contact instead of bouncing off walls with a timer.
37 Days Ago
Grenade impact FX
37 Days Ago
Merge from shield_repair_fix
37 Days Ago
Merge from prim_rust+_shop_fix