198,617 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Merge TrainSignals -> rail_network_link
1 Year Ago
merge from main
1 Year Ago
merge from DroppedItemsOnVehicles
1 Year Ago
Added "Base UV Set" selection for UV0 or UV1; fixed base layer tiling/offset
1 Year Ago
merge from halloween2023
1 Year Ago
merge from halloween2023
1 Year Ago
Dracula mask now removes facial hair
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
CNavArea:MarkAs(Un)Blocked first argument is now optional Fixed clientside ragdolls creating unnecessary bonemanip entities This is a regression fix Added classnames to "C_BaseEntity::UnlinkFromHierarchy" warning Made NPC:SetUnforgettable 2nd argument default to true And also made it actually work, whoopsie
1 Year Ago
Keep backpack panel open when selecting items inside the backpack
1 Year Ago
Save chair starting y in protobuf
1 Year Ago
merge from main -> backpacks
1 Year Ago
set mask rarity to none
1 Year Ago
Allow unloading guns inside chests Update ItemIcon.selectedItem before calling OnInventoryUpdated() so that menu options update when your selected item changes
1 Year Ago
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1 Year Ago
Reduced rocking angle to stop player some clipping. Adjusted prevent building volume and deploy volume to prevent abuse.
1 Year Ago
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1 Year Ago
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1 Year Ago
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1 Year Ago
Client compile fix
1 Year Ago
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1 Year Ago
Skin bundle update
1 Year Ago
Rocking chair increases adjusts position as rock angle increases to prevent clipping.
1 Year Ago
Add an idle transition post kick anim so it doesn't just stop and adjust gesture duration so it doesn't end early Improves the snapping, still not 100%
1 Year Ago
Moved the kick action on the double doors to a radial menu, requiring a long hold Fits the action better, makes the player pause before opening which makes the gesture feel more natural
1 Year Ago
Scene2prefab to fix broken materials in train tunnel entrances in monuments
1 Year Ago
Moved rocking chair sign check and zero check math functions to mathx.
1 Year Ago
merge from halloween2023
1 Year Ago
merge from main
1 Year Ago
merge from halloween2023
1 Year Ago
Steamitem ref for draculamask fix Applied Rust halloween logo update
1 Year Ago
Merge fixes
1 Year Ago
merge from main
1 Year Ago
fixed broken filepaths in mirror shader
1 Year Ago
Skin update
1 Year Ago
Increased Wanted Posters Scale
1 Year Ago
Updated Wanted Poster Material to use different material mode, changed from Transparent to Cutout
1 Year Ago
set mirror prefabs and all children of prefab root to deployed layer
1 Year Ago
Fixed DraculaMask pickup highlight
1 Year Ago
manifest
1 Year Ago
merge from halloween2023
1 Year Ago
merge from halloween2023
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from base_decor_DLC
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
merge from halloween2023