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139,305 Commits over 4,383 Days - 1.32cph!

7 Days Ago
Updating skinning for nomad hazmat
7 Days Ago
attempt 2
7 Days Ago
wip/test merge from main
7 Days Ago
parts of /nature folder ok
7 Days Ago
merge from main
7 Days Ago
Updated FIrewood Holder Stack Prop to fix shading issue
7 Days Ago
Merge from PlayerRigUpdate2
7 Days Ago
Updated Small Kitchen Cabinet A Prop LODs to be more optimized
7 Days Ago
Refactor and additional fix
7 Days Ago
merge from droppeditem_improvements (compile fix)
7 Days Ago
merge from droppeditem_improvements (compile fix)
7 Days Ago
Don't open or process light radial menu if map is open
7 Days Ago
compile fixes
7 Days Ago
effects folder ok
7 Days Ago
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7 Days Ago
building folder ok
7 Days Ago
props folder ok
7 Days Ago
merge main -> rust_relay_server
7 Days Ago
merged main -> rust_relay_server
7 Days Ago
L shaped sofa collision
7 Days Ago
merge from droppeditem_improvements
7 Days Ago
merge main -> rust_relay_server
7 Days Ago
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
7 Days Ago
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7 Days Ago
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7 Days Ago
L shaped sofa and rugs textures and lods
7 Days Ago
Merge from main
7 Days Ago
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
7 Days Ago
Merge from chainsaw_hotspot_gathering
7 Days Ago
Fix null exception when throwing things at trees/ore nodes
7 Days Ago
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic
7 Days Ago
Merge from main
7 Days Ago
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
7 Days Ago
structures folder ok
7 Days Ago
Merge from light_toggle_icon_fix
7 Days Ago
Fix light state not appearing on icon
7 Days Ago
Teleport boat fix
Rin
7 Days Ago
merge from armored_ladder_hatch
7 Days Ago
Merge from terrain_renderer
7 Days Ago
Codegen
7 Days Ago
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7 Days Ago
Make terrain ConVar developer only
7 Days Ago
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free Left the params version for mod support
7 Days Ago
Various spinner fixes
7 Days Ago
Spinner fixes
7 Days Ago
Merge from terrain_renderer
7 Days Ago
Merge from main
7 Days Ago
Bring back terrain margins for collision with geoclip terrain
7 Days Ago
Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
7 Days Ago
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better