reporust_rebootcancel

98,468 Commits over 3,683 Days - 1.11cph!

9 Days Ago
Oops, don't need Default section on the ServerVars, only the replicated ones
9 Days Ago
Code review, add defaults to the new vars
9 Days Ago
Add ability for a viewmodel to get info of whether the player is sprinting (wantsSprintInfo on the viewmodel prefab) Add ability to suppress the left hand bone camera movement entirely on a viewmodel (suppressMovementHeadBob on viewmodel prefab)
9 Days Ago
Time convar changes following code review
9 Days Ago
Various lantern regression fixes. Improved lighting from it a little bit. Tweaked light color a tad, for greater contrast vs flame lights.
9 Days Ago
Cherrypick `hackweek_combat_playground`
9 Days Ago
Added "shhh" sounds to shushing gesture - 2 variations. Fixed anim events missing from latest updates + tweaked temp icons.
9 Days Ago
Merge from main
9 Days Ago
Fix compile error
9 Days Ago
Fixed collapse not working with skinned objects, not casting shadows
9 Days Ago
prefab updates
10 Days Ago
ball prefab update
10 Days Ago
update
10 Days Ago
vm sks anim tests, animator updated
10 Days Ago
Fixed broken machine
10 Days Ago
Update manifest
10 Days Ago
Setup vendors own type of vending machine rather than using weapons one Vendor now grabs reference to its own machine Force machine on map update Code cleanup
10 Days Ago
Fix armor scaling convars again so they scale the amount of "extra HP" armor provides (so they act different than damage scaling convars)
10 Days Ago
pooltable asset, textures and materials and balls
10 Days Ago
Added player movement tests: checking basic character controller features like walking, sprinting, jumping and crouching
10 Days Ago
Ensured travelling state and waiting state can move around seamlessly. Brakes state now dependent on travelling state
10 Days Ago
Added collectible tests: spawn every collectible prefab in the game and check that they can be picked up
10 Days Ago
Vendor can now be stopped by a player gesture Used a state machine instead
10 Days Ago
TestParameterSource field and property support
10 Days Ago
wip
10 Days Ago
Setup sell orders properly Add targetting system
10 Days Ago
Added TestParameterSource attribute to allow dynamic parameter sources for tests
10 Days Ago
Codegen
10 Days Ago
Add convars to scale damage by region (head, torso, legs) "Fix" existing armor convars to scale damage instead of armor (50% armor * 2 = 100% armor isn't useful)
10 Days Ago
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10 Days Ago
Final commit, time based fading
10 Days Ago
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10 Days Ago
merge from cargo_stuck_fix
10 Days Ago
merge from ServerBulletRadiusFix
10 Days Ago
More unfucking from library corruption
10 Days Ago
Script fix
10 Days Ago
Folder cleanup. Initial item setup/prefabs.
10 Days Ago
Shush gesture (wip)
10 Days Ago
Various fixes, move to PrefabPreProcess so it gets run once per prefab
10 Days Ago
Minor bug fixing
10 Days Ago
Sprint bar timing works properly, with network sync
10 Days Ago
Sprint WIP + remove leftover snowmobile mount code
10 Days Ago
Added egress state to debug_cargo_state debug_cargo_status and debug_info no longer need to be called from in-game
10 Days Ago
Updated finger gun gesture to use middle finger too. Added icon
10 Days Ago
Flag/proto setup and refactoring
10 Days Ago
Finger gun gesture
10 Days Ago
Convert some inputs to flags
10 Days Ago
Two cargo ship movement fixes: -Fix the cargo ship no longer being able to egress if it was saved/loaded while egressing (it's possible this has never worked). It would just keep sailing away forever (and start venturing into NaN positions). -Fix a case where the cargo ship would not be able to rotate to face it's desired waypoint if it spawned facing perfectly away from the waypoint. The cargo ship rotation logic would not work if the ship was facing the completely opposite direction, it now receives a bit of a nudge if this ever happens to ensure it can start to rotate. This would have likely caused newly created cargo ships to rarely get stuck at their spawn point.
10 Days Ago
Fix quote mark location in PrintDefinedFlags
10 Days Ago
Another compile fix