reporust_rebootcancel

145,418 Commits over 4,444 Days - 1.36cph!

2 Months Ago
Add support for PreProcess to fully remove GameObjects from a prefab instead of simply nominating them for deletion if they are empty - allows us to remove all the child entities inside of the apartment room entity and only spawn them in when the room is rented
2 Months Ago
Add mortar recoil and target distance randomness.
2 Months Ago
Fix mortar shell in hand orientation during reloads, fix visiblity cutoffs too.
2 Months Ago
Fix invisible colliders on mortar, fix mount trigger,
2 Months Ago
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2 Months Ago
Don't crossfade sweep anims, just layer the lower anim on top.
2 Months Ago
Tilt mortar up during reloads to match animation, fix reload speed being inconsistent after each reload(other fix didnt work, use flags instead).
2 Months Ago
Add apartment lock to manifest
2 Months Ago
Don't store furniture as children of the apartment room because it causes issues with raycasts (and who knows what else) Switch from using codelocks to an "apartment lock" - new type of BaseLock that reads auth list from the apartment room instead of having to sync the list of guests from apartment room -> codelocks - apply to all furniture & doors inside the apartment so we can protect all storage incase cheaters / players sneak into apartment rooms
2 Months Ago
Codegen command name
2 Months Ago
Scaled to match mortar tube.
2 Months Ago
Mortar ammo stuff.
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Order fix
2 Months Ago
Wire up a bunch more buttons: offer item icon/ cost item icon/ create sell order
2 Months Ago
- Wired up sell order creator plus/minus buttons - Item search popup scripts - Sell order creator scripts - New Item Search Entry handler
2 Months Ago
merge from split_dump_command
2 Months Ago
improvements to split dump commands - added help text for clientside commands - added debug log after dump with folder for outputs - added text warning to dump and dumprootobjects that it will stall server and may cause crashes.
2 Months Ago
Merge from workbench_upgrades
2 Months Ago
Update: replace all unsafe usage with spans, should throw if I go out of bounds Tests: compiles
2 Months Ago
- item search bar setup - sell order creator setup
2 Months Ago
Rollback the rollback
2 Months Ago
Merge from main
2 Months Ago
Merge from cleanup
2 Months Ago
Convert some of the apartments furniture into entities
2 Months Ago
Use flag to determine if room is rented so client doesn't need list of authed users - modify furniture code to use the flag
2 Months Ago
Commands for `rentroom {room}` and `checkoutroom`
2 Months Ago
merge from mortar
2 Months Ago
Merge: from main
2 Months Ago
Subtract: roll back 148302 - merge from usepalyerupdatejobs_purge Release servers are crashing (but debug not). Will chase up next week
2 Months Ago
Continued
2 Months Ago
merge from main
2 Months Ago
merge from fix_privaddfriend_vis
2 Months Ago
add vis priv fix to turrets as well
2 Months Ago
merge from main
2 Months Ago
Rework item exclusion handling for efficiency upgrade. Item list instead of hardcoded. Hooked up excluded items.
2 Months Ago
2 Months Ago
salvaged axe refresh deploy anim updated
2 Months Ago
Move all the upgrade item mods to a dedicated folder.
2 Months Ago
Vital icons pass
2 Months Ago
- Virtual Icon setup - Renames - Spacers
2 Months Ago
Workbench.Upgrades pass
2 Months Ago
2 Months Ago
Bunch of small, misc cleanup
2 Months Ago
Merge from parent
2 Months Ago
exported updated crossbow bowless vm anims
2 Months Ago
Added new inventory sounds for the bone knife and rework/polish the salvaged axe sounds
2 Months Ago
Merge: from useplayerupdatejobs_purge - Clean: Removal of UsePlayerUpdateJobs 0 and 1 code - Optim: RelationshipManager now uses cached server occlusion results instead of running new ones Tests: unit tests + ran around on craggy, used heli, zipline, swam
2 Months Ago
Merge: from main
2 Months Ago
Terrain holes prototyping with SDF style shape components to render new static terrain holes locally for improved resolution