reporust_rebootcancel

97,957 Commits over 3,683 Days - 1.11cph!

34 Days Ago
Fixed ground fire error.
34 Days Ago
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34 Days Ago
Removed useless check that could prevent rockets from firing during strafe Should increase performance during rocket runs
34 Days Ago
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34 Days Ago
merge from Military Flamethrower_2024
34 Days Ago
Rebaked AO on the crane to make the inside slightly brighter
34 Days Ago
34 Days Ago
Fixed splitter power distribution issue when not all outputs are used
34 Days Ago
Fixed motion blur broken on flags and other items using Rust/Standard+Wind shader
34 Days Ago
merge from Military Flamethrower_2024
34 Days Ago
compile fix
34 Days Ago
merge from Military Flamethrower_2024
34 Days Ago
merge from Minigun_2024
34 Days Ago
ai usage balance
34 Days Ago
npcs can now drop loot specific to their loadout added spas and m249 npcs back to heavy loadout in addition to minigun/flamer
34 Days Ago
Harbor 1 and Harbor 2 scene2prefab
34 Days Ago
Disabled shadow casting and lowered light range a little bit on Fireball, to stop it tanking FPS. Stopgap fix until whole effect is replaced.
34 Days Ago
Fixed minigun muzzle flash not emitting light
34 Days Ago
Slightly tweaked the prevent movement volume in habor_crane_base to make moveemnt smoother Tweaked the collider on crane_tower_hydraulic_cylinder_bottom to prevent player from getting stuck
34 Days Ago
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34 Days Ago
Check in helicopter revision
34 Days Ago
Remove extra logs
34 Days Ago
Prevent patrol from forcing a target inside a no go zone
34 Days Ago
player update. m4 shotgun anims exported and setup on its holdtype override controller
34 Days Ago
Updated deploy sound
34 Days Ago
viewmodel fix for errors when wearing clothes
34 Days Ago
Fixed unnecessary text updates when showing passthroughj
34 Days Ago
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34 Days Ago
Will now strafe targets in nearby danger zones as it finds them should they be the most dangerous Refactored targetting code Randomised can strafe and can use napalm timeout thresholds Clear old targets when fleeing from no go zone to ensure we dont come back in
34 Days Ago
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34 Days Ago
merge from main
34 Days Ago
merge from main
34 Days Ago
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34 Days Ago
plastic commit spam
34 Days Ago
Cached server browser HttpClient exceptions no longer prevent download reattempts
34 Days Ago
merge from main
34 Days Ago
Retro Tool Cupboard store setup + design content
34 Days Ago
Cached server browser is less exceptiony
34 Days Ago
Increased at rotation bounds
34 Days Ago
Halved orbitstrafe rotation speed when first moving into position
34 Days Ago
Fixed bug that caused heli gunners to still target you if you are killed and then respawn quickly Avoid marking players as targets that are inside nogo zones Extra logs
34 Days Ago
Fixed hole in side of terrain when harbor spawns too close to terrain edge (not ideal, but good temporary solution)
34 Days Ago
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34 Days Ago
Fixed a bunch of bugs when entering and leaving strafe, as well as bugs calculating last damage time Targetting from patrol now works properly when not using danger zones
34 Days Ago
City hall exterior mesh fixes
34 Days Ago
Merge from store-ui-rtc
34 Days Ago
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34 Days Ago
tags on files
34 Days Ago
Bunch of viewing vector zero checks before running through lookrotation
34 Days Ago
Ensured thwop and engine lerp and clamped between 0 and 1