reporust_rebootcancel

159,439 Commits over 4,597 Days - 1.45cph!

4 Months Ago
Fix the maxStock for NPC vending orders being confusing - it used to only change the initial stock and then refill to the maximum of the vendor - now it just sets a different max stock for that individual vending order
4 Months Ago
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4 Months Ago
Poolball Shadows, highlights, stripes etc
4 Months Ago
Merge from boombox_volume_interact
4 Months Ago
Icons
4 Months Ago
Codegen
4 Months Ago
Added a raise/lower volume interact prompt to deployed boomboxes Moves in 20% increments, can't go lower than 20% volume, starts at 100%
4 Months Ago
Add "spawnvendor" command to spawn vendors in the editor (they are two different prefabs glued together)
4 Months Ago
dartboard bullseye and win effect sounds
4 Months Ago
fix missing pool table deploy sound
4 Months Ago
Unsaved wip from yesterday
4 Months Ago
merge from game_room_dlc , updated jukebox, wooden panels wallpaper, names, lod distances etc
4 Months Ago
merge from sculptures - stone sculpture update
4 Months Ago
stone sculpture icon
4 Months Ago
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4 Months Ago
Merge: from mt_snapshot_saving - Bugfix for invalid-api exception when trying to save attackheli turret with ammo/gun Tests: spawned one, loaded it up and shot all while in Jobs 4 mode
4 Months Ago
Bugfix: cache ammo for heli turret, avoid TryGetComponent in Save which is not safe in MT Tests: spawend a heli, setup an ak turret with 100 bullets, shot in Jobs 4 mode - no errors
4 Months Ago
better lod distances on dartboard and pooltable
4 Months Ago
Merge: from main
4 Months Ago
bar games sprays icons
4 Months Ago
merge from PlayerMaintainedMonuments/powergrid
4 Months Ago
More adjustments to powerline pole ladder - now more forgiving, able to climb the IO box and made the radius wider, so it's harder to lose grip https://files.facepunch.com/raul/1b3011b1/30_00-03-EnormousElephantbeetle.mp4
4 Months Ago
Merge from satellite_crash
4 Months Ago
Tank spinner has a wake and splash effect when active and moving.
4 Months Ago
Fix barricades placeable on top of water treatment tank, fix physics material Fix barricades not placeable on terrain next to water pipe outlet
4 Months Ago
Merge from rb_oofed
4 Months Ago
Remove rigibody altogether and just use velocity stand in along same path. Implementation has evovled to the point it's not even needed now (probably).
4 Months Ago
create mip-filtered refraction texture before transparent geometry pass
4 Months Ago
Keep the trail in place after impact and shrink it over 45 seconds so players can still see the impact trajectory
4 Months Ago
add override water blend slider and toggle
4 Months Ago
Merge from align
4 Months Ago
Merge from demos
4 Months Ago
More, and related refactor.
4 Months Ago
WTP Spinner uses a proper base material, to fix waves and opacity.
4 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
4 Months Ago
Fix satellite crates physics material and block player input
4 Months Ago
Run powerplant S2P again
4 Months Ago
Merge from PlayerMaintainedMonuments
4 Months Ago
Use already set currentEnergy when setting PowergridIOAccessPoint power flag
4 Months Ago
Bunch more
4 Months Ago
merge from darts_game
4 Months Ago
update reticle with new shader add CanvasLOD to score panels decrease default timeout from 4min -> 3min when game is over, players not registered can clear the board
4 Months Ago
Added soundsa and audio support for powerline electrical boxes
4 Months Ago
Power plant lighting issue fixes PowergridStage indicators are Default instead of World, to fix reflection probe light pollution.
4 Months Ago
Bunch of fixes for potential demo issues
4 Months Ago
Merge from fx_rework1
4 Months Ago
Phase 2 resume fix
4 Months Ago
merge from sculptures
4 Months Ago
Fixed escape button not working in the sculpture editing dialog Save then close the sculpting dialog when pressing escape, following behaviour of the other painting panels
4 Months Ago
merge from main