reporust_rebootcancel

97,872 Commits over 3,683 Days - 1.11cph!

38 Days Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
38 Days Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
38 Days Ago
edited minigun view model deploy and admire anims
38 Days Ago
cctv controls, microphone, notepad, telephone
38 Days Ago
Fixed resource boxes disappearing after leaving network range and returning
38 Days Ago
fixed LOD texture
38 Days Ago
Fixed screens not appearing on lowest object quality
38 Days Ago
Tweaked LOD culling distance to match regular TC
38 Days Ago
Tweaked front storage adaptor position
38 Days Ago
edited 3p minigun idle and shooting anims
38 Days Ago
merge from main
38 Days Ago
Free vs. FreeList
38 Days Ago
Fixed "Occlusion Culling" UI option using the wrong conva
38 Days Ago
Merge harbor tweaks 4
38 Days Ago
Small changes
38 Days Ago
Prevent cargo from tilting on harbor approach Improve error messages if approach node isn't found
38 Days Ago
protobuf
38 Days Ago
merge from main
38 Days Ago
Merge from main
38 Days Ago
merge from harbor_tweaks_4_cargoship
38 Days Ago
merge from oilrig_sat_tube
38 Days Ago
setup wider idle stance for 3p minigun
38 Days Ago
merge from harbor_tweaks_4_cargoship
38 Days Ago
cracks grass environment volume mask - removed submarine
38 Days Ago
Initial orbit strafe state
38 Days Ago
S2P all
38 Days Ago
merge from harbor_tweaks_4_cargoship
38 Days Ago
merge from oilrig_sat_tube
38 Days Ago
Structures folder particle accum setup directly on materials
38 Days Ago
removed ironsight nodes from vm prefab as they're not needed & confusing
38 Days Ago
Added placeholder sounds
38 Days Ago
- fixed issue with 3p anims being submerged - updated clip naming
38 Days Ago
Props folder particle accum setup directly on materials
38 Days Ago
Force screens to update when first deployed
38 Days Ago
Tweaked boxes placement and scale
38 Days Ago
merge from SignFix
38 Days Ago
Minigun updates: - vm animator edits - fixed issues with admire triggering - removed ADS states in animator - increased barrel spin speed - added anim event to w_minigun for shell fx
38 Days Ago
merge from ping_estimation
38 Days Ago
merge from electrical_power_fixes/reactivetarget
38 Days Ago
player update. 3p nailgun anim set edited
38 Days Ago
reapplying 94814
38 Days Ago
merge from io_entity_snapping/fixes/2
38 Days Ago
merge from toolcupboard_retroskin
38 Days Ago
Oillrig2 cover data
38 Days Ago
Fixed tools not being released when TC is destroyed
38 Days Ago
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38 Days Ago
junkpiles use biome visuals for foliage like rest of the game foliage
38 Days Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
38 Days Ago
Merged main into toolcupboard_retroskin