144,592 Commits over 4,413 Days - 1.37cph!

2 Years Ago
Merge from hide_health_aim
2 Years Ago
Possible build fix
2 Years Ago
Rebuilt Small Rubbish Skip Prefab to have correct Scale and Rotation values Updated Small Rubbish Skip Folder Locations Updated Small Rubbish Collider Locations to be in the correct position
2 Years Ago
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2 Years Ago
merge from ship_patrol_path_vis
2 Years Ago
merge from mission_disabled_ui_fix
2 Years Ago
merge from hide_health_aim
2 Years Ago
merge from crane_attachment_flyhack_fix
2 Years Ago
manifest rebuild
2 Years Ago
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2 Years Ago
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2 Years Ago
Updated Small Rubbish Skip Materials and Textures
2 Years Ago
Updated tiger assets - lods and materials
2 Years Ago
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2 Years Ago
Merged main into wiretool_fixes2
2 Years Ago
Can build vphysics now No 64bit builds though, not shipping actual builds Added optional argument to NPC:StopMoving - immediate (defaults to true) Create Build-GameProjectsPhysics.bat Prevent invalid input to render.DrawWireframeSphere Fixed a long freeze on disconnect from maps with huge nav meshes
2 Years Ago
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2 Years Ago
setting up blunderbus 3rd person in unity
2 Years Ago
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2 Years Ago
setting up blunderbus 3rd person in unity
2 Years Ago
Add benchmark script
2 Years Ago
master house backup
2 Years Ago
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2 Years Ago
Hack to ensure damage effect comes up
2 Years Ago
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2 Years Ago
Can now grab count of hackable counts on cargo Cargo will now stay long enough for the last crate to be looted should it exist
2 Years Ago
Strip roman candle client gameobjects from server
2 Years Ago
Merge main
2 Years Ago
Merge main - fix conflicts
2 Years Ago
Merge main - fixed conflicts
2 Years Ago
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2 Years Ago
added decal layer ID 1,2,3 to terrain material
2 Years Ago
merge from terrain-decal-fix
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
merge from coffin_storageadaptor_fix
2 Years Ago
merge from waterpurifier_guidemesh_fix
2 Years Ago
merge from fix_recycler_resource_remainder
2 Years Ago
merge from hackcrate_fix
2 Years Ago
merge from item_pickup_condense
2 Years Ago
merge from shelves_barrel_placement_fix
2 Years Ago
merge from icethrone_collision_fix
2 Years Ago
AK47u vm camera anims
2 Years Ago
materials prep on masterhouse
2 Years Ago
Legacy bow vm camera anim (copied from hunting bow)
2 Years Ago
Merge from main
2 Years Ago
Don't allow the quick move conveyor path to operate on items with instance data, fixes plant genetics getting lost during conveyor process
2 Years Ago
Merge from main
2 Years Ago
Possible fix for team member UI displaying incorrect values when spectating