223,454 Commits over 3,684 Days - 2.53cph!

45 Days Ago
Ensured selector gets drawn above vending machine icons in marketplace
45 Days Ago
Code cleanup
45 Days Ago
Fix both friends & non friends having blue names Fix blue name being darker than expected
45 Days Ago
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45 Days Ago
Server side optimizations: cap initial egg spawn amount, spread egg spawning over multiple frames to avoid server stalling and cache prefab resource paths
45 Days Ago
spaghelli M4 shotgun worldmodel lods update weapon attachments world model and lods update
45 Days Ago
Add `max_upload_concurrency` convar to manually control upload rate
45 Days Ago
Fix demo disconnects not being saved (due to not having target connections)
45 Days Ago
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45 Days Ago
When joing via new instance, Project.Current is null - this can break <style> because it can't get relative path of current file. Fix that by just using absolute path in that case. Remove unnecessary assert
45 Days Ago
Possible fix for fade out NRE
46 Days Ago
Mascot LODs
46 Days Ago
USP VM
46 Days Ago
Brutalist church progress
46 Days Ago
Fixed MP5 view model arms, and VMs now all good
46 Days Ago
Eggs client side optimizations: enabled GPU instancing and culling for meshes particles and animations
46 Days Ago
Hide Poncho - Update for Prefab, Material and Textures
46 Days Ago
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46 Days Ago
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46 Days Ago
merge from stone_spear_repair
46 Days Ago
merge from ui_vendor_fixes_3
46 Days Ago
merge from BlackjackAbandonUIFix
46 Days Ago
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46 Days Ago
Leaderboard backup, run #10060
46 Days Ago
Floor TotalDays
46 Days Ago
Return hit if maxlength < 0 (!) Test reflection per input
46 Days Ago
Media asset updates for several store pages
46 Days Ago
Fixed awkward UI behaviour when leaving a Blackjack game as the only player in the game
46 Days Ago
Fixed code lock and key locks deploy guides not appearing on both sides of a door during placement
46 Days Ago
Tweaked/simplified some of the wording for help prompts. Fixed a few cases where key stroke IDs were not specified.
46 Days Ago
Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
46 Days Ago
Fix editor exceptions in gizmo rendering when selecting the tutorial island
46 Days Ago
Merge from tutorial_island
46 Days Ago
Make kayak ignore ocean waves when spawned on the tutorial island
46 Days Ago
Merge analytics_pooling_refactor -> Main. Fixes list free bug that was affecting some unrelated things (e.g. blackjack machines).
46 Days Ago
Don't ask the player to start the tutorial if there are no tutorial island slots available
46 Days Ago
Fixed conversation typo
46 Days Ago
Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
46 Days Ago
Merge from main
46 Days Ago
Some work on updating Pool for newer networking stuff
47 Days Ago
These url checks should no longer be needed
47 Days Ago
Fix TimeSpan overflows
47 Days Ago
Order packages by newest first by default News list on contest page
47 Days Ago
Added pages for collections, referenced by, dependencies Collections list their content on the front page
47 Days Ago
Fix manifest exception
47 Days Ago
Leaderboard backup, run #10036
47 Days Ago
Exception fixes Manifest update
47 Days Ago
Hide the red background behind the gather % bar, only show the white bar graph