221,920 Commits over 3,653 Days - 2.53cph!

44 Days Ago
Fix cinemachine component not getting added and removed during cinematic
44 Days Ago
WIP system for showing 3D model icons on the skin pack screens
44 Days Ago
Fix InputRouter not passing to game when no menudll is loaded Fix launch settings, remove bullshit ones
44 Days Ago
Parent merge
44 Days Ago
Added IMetalDetectable interface and implemented for MetalDetectorSource.
44 Days Ago
Compile fix
44 Days Ago
Limit full scan updates based on distance moved
44 Days Ago
Treat warnings as errors so I stop pushing shit code and having CI fail Fix warning
44 Days Ago
Backup save file right after the server saves
44 Days Ago
Correct beep/light behaviour when first deploying
44 Days Ago
Initialize these engine classes outside of MenuDll now that editor doesn't run menu dll Null check a bunch of IMenuDll.Current calls
44 Days Ago
44 Days Ago
Make sure action graph inputs / outputs are sorted
44 Days Ago
Target value simplification
44 Days Ago
44 Days Ago
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44 Days Ago
Slight chance of a very slight increase or decrease on rocket clip per strafe
44 Days Ago
Piston texturing Merge branch 'main' of sbox-industrial-platformer
44 Days Ago
minigun wip - re-exported base viewmodel file (w/ meshes) - re-exported viewmodel anims - clip naming updates - updated masks - added worldmodel prefab and setup
44 Days Ago
Heli will drop out of strafe at a random distance threshold rather than a constant one
44 Days Ago
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44 Days Ago
Variable rocket aimcone now placed in a varied range
44 Days Ago
Nicer start/stop detection logic. Remove the ghost flag effect prefab and related code. Misc cleanup.
44 Days Ago
Mirror [GraphInput] parameters in sub-graphs
44 Days Ago
44 Days Ago
Added a chance that the heli will go to random map positions over cycling monuments
44 Days Ago
Remove a test log CodeGen static array for attributes on a CodeGenerator method/prop now marked as [SkipHotload] and readonly, so they do update when changed
44 Days Ago
Deploy timer
44 Days Ago
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44 Days Ago
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44 Days Ago
minigun prefabs wip
44 Days Ago
Fade in explanation
44 Days Ago
Fix game test
44 Days Ago
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Expose some parameter definition helpers
44 Days Ago
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44 Days Ago
minigun prefabs wip
44 Days Ago
Fix unit tests
44 Days Ago
Convars
44 Days Ago
Api fixes
44 Days Ago
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44 Days Ago
Tweak how launching works, don't put tools and game in their own contexts anymore Add QtAppSystem Update QApp.def
44 Days Ago
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44 Days Ago
IGraphInputAttribute to replace variable passing hack
44 Days Ago
44 Days Ago
Screens display protected time, resource cost per 24h and building block count LOD setup
44 Days Ago
Add SkinnedModelRenderer.AnimationGraph to override animgraph
44 Days Ago
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