224,635 Commits over 3,714 Days - 2.52cph!

47 Days Ago
47 Days Ago
47 Days Ago
Accessor node binding tweaks
47 Days Ago
These should be continue, not return Precache the sound before trying to preload it These refs aren't really for us Unused We don't really need this cache size logic, right Reconfigure this Give some warnings if we fail here, just so we know Tweak SoundFile.LoadAsync, GetSamplesAsync
47 Days Ago
Fix contest time
47 Days Ago
Reset anim graph instance on model change
47 Days Ago
47 Days Ago
Use IEnumerable<T> for ParameterDefinitionExtensions
47 Days Ago
Make ParameterDefinitionExtensions public
47 Days Ago
Make ParameterDefinitionExtensions public
47 Days Ago
Make control sheet labels draggable Dropping a component property will create a set node https://files.facepunch.com/ziks/2024-03-12/sbox-dev_4FnI6RmoK5.mp4 Facepunch/sbox-issues#5129 EditorNode display fixes for embedded targets
47 Days Ago
47 Days Ago
Fixed SetStructField test Tests for += / -= / *= / /= nodes Improve property node serialization Update Node.ToString() More property assignment tests Handle type mismatch / missing operator for += etc nodes Refactor PropertyNodeDefinition to extend AccessorNodeDefinition Merged var.get / var.set nodes
47 Days Ago
Merged property node definitions Upgrader simplifications Version 6 upgrader Test fixes Fixed SetStructField test Tests for += / -= / *= / /= nodes Improve property node serialization Update Node.ToString() More property assignment tests Handle type mismatch / missing operator for += etc nodes Refactor PropertyNodeDefinition to extend AccessorNodeDefinition Merged var.get / var.set nodes
47 Days Ago
positioning tweaks
47 Days Ago
Leaderboard backup, run #10351
47 Days Ago
Leaderboard backup, run #10350
47 Days Ago
Leaderboard backup, run #10347
47 Days Ago
Fixed batteries draining more than the current energy they receive
47 Days Ago
Updated padlock models Combination lock (WIP)
47 Days Ago
Opium Ironing Board asset
47 Days Ago
Merged electricity_power_fixes to Aux2
47 Days Ago
Merged io_entity_snapping/fixes to Aux2
48 Days Ago
merge from main -> ping_estimation
48 Days Ago
Merge from full_server_demos -> aux2 Network++
48 Days Ago
Fixed memory cell still consuming 1 power
48 Days Ago
Fixed switch and smart switch green/red lights feedbacks
48 Days Ago
merge main -> full_server_demos network++
48 Days Ago
merge packet_ordering_2 -> full_server_demos
48 Days Ago
Post Processing console cmd
48 Days Ago
Merge harbor tweaks to Aux2
48 Days Ago
updated santa beard to use the newer burlap sack world model when dropped
48 Days Ago
Transform local bounds by scene object transform in CMeshSystem::ChangeModel, fixes incorrect bounds on mesh renderer model change
48 Days Ago
Fixed "Unable to initialize DirectSoundCapture" disabling voice chat We are using Steam Voice anyway Fixed lua_refresh_file gamemode file handilng Fix issues with clientside dynamic models after reconnect Nuke some useless concommands Test_CreateEntity Test_RandomPlayerPosition
48 Days Ago
Fix rotations for Bradley and Heli crates
48 Days Ago
Sks update - removed unnecessary files (test mat & obj)
48 Days Ago
Rename ProjectSettings to ProjectSettingsWindow Blank off AudioReflections profile so we're not left with old data Expose the audio processors Serialize the processors Tweak NavigationView Allow adding audio processors
48 Days Ago
Added should_dock convar to cargoship Harbor 1 now does additional terrain checks to ensure cargo docking path is clear Increased required boat depth in costmap to ensure cargo can dock at the appropriate harbor
48 Days Ago
Fixed smart switch handles not working
48 Days Ago
▊▌▄▍██▆ ▅▋▌█▉▅▄ ▊▅██▊
48 Days Ago
▅▅▋▅▌▇▊▊ ▌▆▆ ▇▋▉▇▋▍▄▋
48 Days Ago
▅▉▇▋▍ ▊▋▊▊ █▋▌█ -> █▍▉▄▌▊_▍▅█▉▋▇_▄▇█▆▇▅▍
48 Days Ago
Merged property node definitions Upgrader simplifications Version 6 upgrader Test fixes
48 Days Ago
added padlock_b also tweaks to padlock_a vmdl
48 Days Ago
Fixed AND, OR, XOR switches green/red lights entity flag toggle
48 Days Ago
player update. exported anim set and setting up divers and fire torches
48 Days Ago
Leaderboard backup, run #10335
48 Days Ago
Style tweaks Remove unused sheets Fixed AssetBrowser disaster - Fixes sbox-issues/issues/5201
48 Days Ago
Fixed net.WriteData warning not displaying correct data Allow physgun_wheelspeed to go negative again Apply a different fix for physgun_wheelspeed 0 Fix dynamic models trying to load already loaded models Fix "bad sequence" warnings to display correct max number
48 Days Ago
very first pass getting model in game