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130,566 Commits over 4,140 Days - 1.31cph!

5 Years Ago
Simplified rigidbody sleep check for vehicles. Tested on procedural. Now more reliable, all vehicles sleep eventually, even if in water or perched on a rock.
5 Years Ago
Surface trail & spin effects
5 Years Ago
Fixed debug camera input being processed while player is unfrozen
5 Years Ago
Fix cambone command throwing exceptions
5 Years Ago
Test map edit + tweaks to grip settings
5 Years Ago
Refactor terrain quality states into objects (basically GoF State pattern)
5 Years Ago
ProjectSettings fix
5 Years Ago
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5 Years Ago
Move GroundQuality definitions, plus extras
5 Years Ago
Different grip levels for different terrain types
5 Years Ago
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5 Years Ago
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5 Years Ago
Manifest rebuild after merge.
5 Years Ago
Merge from Main -> Vehicles. Protocol++.
5 Years Ago
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5 Years Ago
Merge back from CarPhysicsChanges>Vehicles
5 Years Ago
Friction and drive force edits
6 Years Ago
delete RC bookmarks functionality
6 Years Ago
Merge from terrian_benchmark
6 Years Ago
Merge from main
6 Years Ago
Benchmark scene edit.
6 Years Ago
[D11][#T2031] Editor script to automatically populate Metallic/Gloss textures. [Tools > Materials > Mask Texture > Set Mask Texture]
6 Years Ago
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6 Years Ago
lowered cctv health
6 Years Ago
cctv clamp fix
6 Years Ago
fixed computerstation rotation issues
6 Years Ago
[D11] + Cut down on the assets that are in the bandit_camp, as well as reduced LOD distances, and edited prefab lists to reduce amount of items spawning in
6 Years Ago
Added utility to detect uppercases in prefab names.
6 Years Ago
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6 Years Ago
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6 Years Ago
AmbienceEmitter using SqrDist
6 Years Ago
[D11] Cabin LOD update. Replaced missing wall.
6 Years Ago
Don't save fov
6 Years Ago
[D11] Fusebox material fix
6 Years Ago
[D11] [UI] Fixed some loot panel names not translating
6 Years Ago
Moving stuff that's needlessly using MainCamera.Distance to MainCamera.SqrDistance
6 Years Ago
Updated linyx64 steamclient.so
6 Years Ago
Added snow grass diffusion profile to the HDRP asset
6 Years Ago
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6 Years Ago
Comments
6 Years Ago
[D11] adds free mem routine for ps4
6 Years Ago
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6 Years Ago
World_Setup_v3 river and road meshes paths
6 Years Ago
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6 Years Ago
ProjectVersion.txt restore (seemingly accidentally committed in last phrases commit)
6 Years Ago
Forest topology test for archipelago map
6 Years Ago
Snow biome bushes and road grass Fixed icebergs diffusion profile, added a thin ice diffusion profile for thinner objects
6 Years Ago
[D11] Merge with main
6 Years Ago
Fixed item name not visible in other languages More Localization Fixes
6 Years Ago
[D11] + Redone three barrels that were set up incorrectly in bundled\prefab\radtown