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132,621 Commits over 4,262 Days - 1.30cph!

3 Years Ago
Fixed misassigned bones on new viewmodels
3 Years Ago
Skin icon
3 Years Ago
Nixed late blue cast on water splashes, looks odd in certain weather conditions. Fixed issue with throttle splash on rhib.
3 Years Ago
divingsuit world model, prefab setup, icons
3 Years Ago
Use the version of tugboat_dirt_leaks from Tugboat branch
3 Years Ago
Merge Tugboat -> Aux2
3 Years Ago
Merge Main -> Aux2
3 Years Ago
One more tweak to controls LOD0 mesh
3 Years Ago
Finished tugboat and controls LOD0 Tugboat texture tweaks New specular map for glass
3 Years Ago
Trying to profile an error that turned out to be corrupted asset bundles
3 Years Ago
Merge from water5_final
3 Years Ago
Fixed SocketMod_InWater (was broken inside pools) Fixed fishing rod (was broken almost everywhere)
3 Years Ago
Fixed various rendering issues with the torch on & off state. Disabled the viewmodel flare for now because of compatibility issues, and tweaked the glass to get more traditional flaring to compensate.
3 Years Ago
Cherry picked 83701, 83708, 83709 => Standard override update, Decal Layer Masking
3 Years Ago
Cherry picked 83708, 83709 => Decal Layer Masking
3 Years Ago
Calibrated the brightness to match the vanilla torch
3 Years Ago
Fixed DecalLayerMask interacting with SSS materials
3 Years Ago
Added shader support for Decal Layer Mask
3 Years Ago
initial vm diver ak seaweed physics setup (disabled for now)
3 Years Ago
Subtracting 83705 (merge conflict, will have to reapply once we're on main with everything)
3 Years Ago
Added WaterVisibilityTrigger to sewer branch (only had WaterCullingVolume which is purely visual)
3 Years Ago
and the rest of the diver suit vm files files gg matt
3 Years Ago
diver suit view model prefab setup and added to item
3 Years Ago
Cherry picked 83701 => Updated Standard shader override to match Rust/Standard
3 Years Ago
Updated Standard shader override to match Rust/Standard
3 Years Ago
Merge from diversuit
3 Years Ago
Cherry picked 83695, 83696 => Ambient lighting fixes
3 Years Ago
Cherry picked 83695, 83696 => Ambient lighting fixes
3 Years Ago
Cherry picked 83695, 83696 => Ambient lighting fixes
3 Years Ago
Fixed ambient lighting in view model camera not matching environment when inside
3 Years Ago
Fixed ambient lighting darker than before when inside
3 Years Ago
3 Years Ago
reworked wood part of brick skin to look higher quality
3 Years Ago
3 Years Ago
Render adjustment
3 Years Ago
hooked up climb idle in player controller
3 Years Ago
Added support for a LOD4 in wearables, uses a different LOD arrangement
3 Years Ago
polish around roof.top.line models alignments so everything lines up
3 Years Ago
exported unarmed player climb rope idle animation
3 Years Ago
Added new climbRope state to player controller, with blendtree setup and onRopeLadder param
3 Years Ago
diver hazmat lods, scripts, prefab setup - needs item definition setting up properly (use sunburn dlc), vm, wm and icon still
3 Years Ago
Merge PhysicsLayerRevamp -> Main
3 Years Ago
lowered inner wood beam on conditional wall corners perfected foundation corner meshes to be seamless/no zfight
3 Years Ago
ferry terminal S2P
3 Years Ago
disabled vending machines in terminal building
3 Years Ago
ferry terminal S2P
3 Years Ago
updated cover on the drawbridge to cut LOS to terminal building entrance
3 Years Ago
Updated the pump textures
3 Years Ago
Enbled brick building skin
3 Years Ago
resize on light fixtures textures