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134,431 Commits over 4,444 Days - 1.26cph!

14 Days Ago
Fix wolf tiger etc not fleeing / jumping on unreachable players, instead just charging and getting stuck / attacking throw walls
14 Days Ago
Compile fix
14 Days Ago
Cleanup, rewrites
14 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
14 Days Ago
merge from main -> apartment_complex_monument
14 Days Ago
Gibs and LODs for heavy barricades. Plugged into entity setup.
14 Days Ago
main -> demo_compatability_layer
14 Days Ago
update_metabolism_network_optimization -> main
14 Days Ago
Code cleanup
14 Days Ago
merge from main
14 Days Ago
Fix SenseComponent.Tick InvalidOperationException
14 Days Ago
Fix ai sense adding to a dictionnary while iterating on it
14 Days Ago
Merge from new_navmesh_fixes, fix wolves eating corpses using telepathy, fix look rotation error spam
14 Days Ago
FIx ternary operator precedence oversight causing ai stopping distance being incorrect, remove unused string creation in -useNewNavmeshPath, fix ais not taking into account stopping distance properly
14 Days Ago
large apartment tweaks
14 Days Ago
collapsed blocker update
14 Days Ago
more optimisations in large apartment added a proper static prefab for the bear rug
14 Days Ago
tweaks to apartment large and med dressing, cleaned up large apartment having props outside the -furniture- group and thus not culling
14 Days Ago
Merge from new_navmesh_fixes, fix crash on linux, fix error when no saved navmesh yet on disk
14 Days Ago
merge from hanging pot plants
14 Days Ago
set dressing progress in floor 5
14 Days Ago
Log warning instead of error when no save file for navmesh is found
14 Days Ago
Fixed not being able to reskin large furnace while there's storage adaptors attached Fixed reskinning regular furnace <-> legacy furnace not preserving attached storage adaptor
14 Days Ago
Fix compile errors
14 Days Ago
14 Days Ago
merge from main
14 Days Ago
renamed to wip title bar games, rebuilt skins
14 Days Ago
merge from main
14 Days Ago
Fix an issue with streamer mode showing your own name when use_steam_nicknames is enabled
14 Days Ago
update from main
14 Days Ago
Merge from main
14 Days Ago
Merge from main
14 Days Ago
set dressing progress in floor 5
14 Days Ago
converting all Acceleration/VelocityChange to use Force/Impulse in prep for engine change
14 Days Ago
Merge from main
14 Days Ago
re-factoring the apartment wing prefab a bit with all floors set dressing organised under props disabled a bunch more shadow casters on top floor, base for 5th
14 Days Ago
Only enforce additional parent validation if an AreaCheck socket mod is present on a deployable, otherwise revert to original behaviour
15 Days Ago
Created a separate Electrical Branch config UI prefab so all I/O cant be named
15 Days Ago
update SetRenderFunc calls
16 Days Ago
subtract 153677 areacheck_parent_fix
16 Days Ago
cherrypicking 153697
16 Days Ago
merge from spraycan_reskin_refactor
16 Days Ago
fix for last thrown dart in 2p counting as next players first throw
17 Days Ago
Communal interiors progress / top floor dressing
17 Days Ago
Glass AR - worldmodel
17 Days Ago
fix scoreboard not updating for 2nd player potential fix camera bug by removing viewmodel camera bone animation
17 Days Ago
Exclude SimpleBuildingBlock from tests as we are only interested in testing deployables here, not construction, high walls or wall frame socket pieces
17 Days Ago
Gamesroom - ran localization - ran manifest - ran skins
17 Days Ago
Gamesroom Minifridge; - Greybox wip model for minifridge - Setup item, skin files and prefabs - Icon, material setup
17 Days Ago
RRP contact shadows fixes