reporust_rebootcancel

123,365 Commits over 4,171 Days - 1.23cph!

20 Days Ago
merge from localization_improvements/fixes
20 Days Ago
Cleanup, comments
20 Days Ago
merge from fix_facepunchsteamworks_build
20 Days Ago
Update Facepunch.Steamworks to GitHub actions release build (was debug)
20 Days Ago
merge from naval_update
20 Days Ago
Restored naval phrases
20 Days Ago
merge from naval_update
20 Days Ago
Codegen
20 Days Ago
Update pooled list renting to new API
20 Days Ago
merge from main
20 Days Ago
Don't apply item ownership when opening loot containers in invis
20 Days Ago
Added a button in the phrase property drawer to migrate any old data, just in case it wasn't added to the engine.json before the loc changes
20 Days Ago
New naval phrases (so they arent lost after merging main)
20 Days Ago
- Add support for material property blocks in the fallback renderer - Fix retro tool cupboard transparency-related rendering issues
20 Days Ago
Leftover demo UI changes from hackweek
21 Days Ago
merge from localization_improvements/fixes
21 Days Ago
Servers now load and cache the english strings, so the phrase english fields can return something
21 Days Ago
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21 Days Ago
merge from main
21 Days Ago
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21 Days Ago
merge from storepreload_nre_fix
21 Days Ago
Store preload NRE fix attempt
21 Days Ago
merge from friendsmenu_fix
21 Days Ago
Fixed friend menu being considered opened all the time
21 Days Ago
Update the Standard Refraction Underwater Labs shader to have its own pass that accounts for underwater fog
21 Days Ago
Stop Linq allocations on LootSpawn::EnsureFilterUpdated() Stop Linq allocations in Client.Connection::DoClientConnected()
21 Days Ago
Missed file
21 Days Ago
merge from localization_improvements/fixes
21 Days Ago
Stop allocations on ItemContainer::SetOnlyAllowedItems Micro optimisation
21 Days Ago
Fixed conveyor filtering errors
21 Days Ago
Optimise ItemManager::Initialize Linq Queries
21 Days Ago
Workshop scene
21 Days Ago
Fixed empty tooltips NREing
21 Days Ago
Fixed workshop scene localization (was wiped after removing the english field because the phrase update never picked it up before)
21 Days Ago
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21 Days Ago
Adding deployable rig anchor
21 Days Ago
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21 Days Ago
Prefab setup
21 Days Ago
Add Zlinq to the project
21 Days Ago
Downloaded last translations
21 Days Ago
Fixed borked NL jsons
21 Days Ago
Merge from prefabmode_lighting_fixes
21 Days Ago
Implement wrapping displacement map and multi viewport rendering in SpecialPurposeCamera
21 Days Ago
Merge from main
21 Days Ago
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21 Days Ago
Fix wrong blendmode for new displacement clearing
21 Days Ago
Merge from main
21 Days Ago
Better snow blending with terrain, displacement effects colour, reworked displacement manager to allow for continuous displacement (trails instead of discrete steps), displacement rendering now wraps around the map through multiple viewports, and added snow footstep prefab.