reporust_rebootcancel

125,455 Commits over 4,079 Days - 1.28cph!

10 Months Ago
Allow wolves to target other wildlife again, fix errors when target dies while circling
10 Months Ago
Optimize wolves LoS checks (ignore other wolves, spread computations over multiple frames, pool sight events), also ignore players in safe zones
10 Months Ago
▍▋▌█ ▄▋▆▌▉▄▄▌ ▊▄ ▌█ ▇▇▅▇▇▊
10 Months Ago
██▅▆▊ ▌▋▇█ ▊▆▄▍ -> ▉▅▌▍▋▅▍▆▇_██▇▊▌▋▉▆▊█▇▄▇
10 Months Ago
merge from fix_weapon_mod_avg -> main
10 Months Ago
Fixed broken rad counts from container Amounts update on changed instead
10 Months Ago
digital clock sounds
10 Months Ago
merge from itempool_fix
10 Months Ago
Fixed items not resetting their flags when entering the pool, fixes the cooking icon appearing on recycled items also reset contents and parent ItemContainer for safety
10 Months Ago
Fixed some properties of weapon mods using average instead of multiplying scalars together - example: 8x scope + GCO was going from +50% recoil -> +30% recoil instead of +65% recoil
10 Months Ago
Fixed refillvitals command showing a water damage indicator on screen, game is fixed
10 Months Ago
Tweak slope conforming
10 Months Ago
viewmodel updates
10 Months Ago
Fix inverted transition in wolf fsm
10 Months Ago
Player loot method to grab rads
10 Months Ago
'refillvitalsall' command now includes spawned bots Codegen
10 Months Ago
Rerouted to ItemContainer instead
10 Months Ago
updated 3p anims, updated world model anims
10 Months Ago
DPV socket excludes artifical water - InWater socket mod allows exclusion of artifical water - added separate error when socket requires a body of water
10 Months Ago
Fixed a bug crashing the editor on start ModInit was too early for ItemManager?
10 Months Ago
Water volumes report correct overallDepth from WaterInfo - measured against the bottom of the volume or a cut-off plane
10 Months Ago
GCO techtree reduced homing missile launcher research cost
10 Months Ago
Restored WallpaperPlanner OnFrame null checks removed in 103779
10 Months Ago
Attempt at routing rad amounts through item containers
10 Months Ago
merge from wallpaper
10 Months Ago
Fixed wallpaper construction possible mismatch when the current placement is invalid
10 Months Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
10 Months Ago
merge from main
10 Months Ago
▌▅▍▋ ▉▄▌▋▇▊▅▌
10 Months Ago
Re-enable layout masks
10 Months Ago
Allow SkinViewer to work without an ItemDef if we specified a prefab resource path This allows item-less store items to work (underwears or dances for example)
10 Months Ago
Sunburn swimsuit framing
10 Months Ago
merge from main
10 Months Ago
merge from world_update_2
10 Months Ago
Rowboat.Population avoids "Decor" topology
10 Months Ago
subtracting 103750 getignore_optimisations
10 Months Ago
Sunburn underwear
10 Months Ago
separated client/server compile fix for DPV
10 Months Ago
merge DPV fixes
10 Months Ago
DPV requires fuels storage to be empty before you can pick it up - server sends an additional fuel info update when fuel storage inventory has an item removed/added (stack count change doesn't trigger this)
10 Months Ago
Added RadialBlur to AlwaysIncludedShaders
10 Months Ago
Enabled Mountain toplogy use on lakes unique environments
10 Months Ago
merge from main
10 Months Ago
reduced rotate amount in viewmodel
10 Months Ago
'refillsvital' command can now take multiple player names as arguments (leave blank to target yourself like before) Added 'refillvitalsall' to heal every active players on the server
10 Months Ago
Bugfix: RCon test page now works It's barebones, but enough. Tests: tested in local session, could see commands take effect
10 Months Ago
Use GetCornersNonAlloc to avoid unity copying the npc paths everytime they are accessed
10 Months Ago
merge from gco - WIP
10 Months Ago
DPV uses correct WaterLevel test for getting player WaterFactor
10 Months Ago
Weekly Skins