reporust_rebootcancel

116,201 Commits over 3,959 Days - 1.22cph!

52 Days Ago
Ensure primitive gamemode sets the era convar to "primitive" (which is what applies the item restrictions)
52 Days Ago
Fix items being blocked when server has unassigned era
52 Days Ago
- Remove further conflicting bone names - Setup Model root bone
52 Days Ago
Merge from presets_editor/quality
52 Days Ago
- Siege tower doors no longer parent sleepers - Siege tower doors now parents mounted players
52 Days Ago
Hopefully fix flyhack kicks when jumping on top of the siege tower. Made the parent boxes pretty generous
52 Days Ago
Restrict armored door
52 Days Ago
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52 Days Ago
Only following weapons enabled in primitive - melee - bow, crossbow, compound bow - nailgun - water pipe - double barrel - revolver
52 Days Ago
fixed horse reverse jittering/bouncing
52 Days Ago
Aux2 Network++
52 Days Ago
Unassign all item's eras to start from scratch
52 Days Ago
updated vm minicrossbow string idle anims
52 Days Ago
merge from main -> primitive_gm
52 Days Ago
Items not assigned to an era will be available to all eras
52 Days Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
52 Days Ago
Disable saving item after changing an item's era because it actually lag spikes the editor
52 Days Ago
Double the amount of horses spawned in the wild in primitive gamemode from 2 -> 4 per km^2
52 Days Ago
Added an armor insert item. Armor inserts can be slotted into armor. Include armor slots in CollectProtection
52 Days Ago
Merge from tick_limit_improvements
52 Days Ago
Better maxpacketspersecond_tick lag forgiveness
52 Days Ago
When trying to change replicated convars from the F1 menu on the client / from the editor, send the replicated convar to the server (as if you prefixed it with `sv`) instead of telling the client it can't change replicated convars locally
52 Days Ago
- Cleaned up layer setup - Bow strings setup on additive layer again - Renames
52 Days Ago
Better horse grounded checks
52 Days Ago
Restored breed max speed scale
52 Days Ago
Merge from train_tunnel_altitude_2
52 Days Ago
Add convars for boat purchases as well - `vendor_sub_solo_enabled` - `vendor_sub_duo_enabled` - `vendor_rowboat_enabled` - `vendor_rhib_enabled`
52 Days Ago
merge from workshop_normalmap_issue
52 Days Ago
Add primitive gamemode to manifest so it can be loaded
52 Days Ago
Now that we have convars, apply default settings to primitive gamemode - block metal & hqm upgrade tiers - disable patrol heli event - disable purchase of minicopter, scrap heli & attack heli from airwolf vendor (he only sells hot air balloon now)
52 Days Ago
New: Editor-Server can playback a server demo Mimics how client demos are played back - streams commands to the server for execution. Currently doesn't spawn players/has some entities missing - that's next to investigate Tests: Took an old 5 min demo and played it back until it stopped the editor play session.
52 Days Ago
Increased horse wheel mass to 600 Tweaked braking forces
52 Days Ago
Added replicated convars to control vehicle purchases `vendor_minicopter_enabled` `vendor_hab_enabled` `vendor_attack_heli_enabled` `vendor_scrap_heli_enabled` Will modify the conversation options of the NPCs so you don't see blocked vehicles available for purchase & block the purchase of the vehicle itself
52 Days Ago
- Added Hopper mounts - updated hopper mesh
52 Days Ago
main -> 4ShotMiniCrossbow
52 Days Ago
Fixed server events being removed from list of events when disabled Fixed toggling server event not being printed to server console
52 Days Ago
Horse clipping checks Created new saddle prefabs Prevent movement colliders
52 Days Ago
Initial
52 Days Ago
Set up jungle ruins beam kit prefabs
52 Days Ago
Add convars to modify server events `print_server_events` will list all events & their settings `set_event_enabled <event> <true|false>` will enable/disable events `set_event_min_delay <event> <delay>` will set in-game hour minimum delay `set_event_max_delay <event> <delay>` will set in-game hour maximum delay
52 Days Ago
-Ballista LOD material fix
52 Days Ago
Create primitive gamemode prefab
52 Days Ago
Also expose ability to modify a weapon's workbench level via an override
52 Days Ago
Add ability to override crafting cost & crafting time of items based on the era
52 Days Ago
Progress on foliage instancing: noise generation on gpu, fixed compute placement sync issues, wip instance data offsets and usage in foliage shader.
52 Days Ago
Parent merge
52 Days Ago
Codegen
52 Days Ago
Merge from avatar_masks
52 Days Ago
Merge from avatar_masks