121,582 Commits over 4,048 Days - 1.25cph!
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Switch back to the older target inaccuracy system for the MLRS. Gives a much better guarantee of the target area that's ultimately hit by rockets.
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Desert bases now use an MLRS spawner instead of directly placing an MLRS. Otherwise the link to the MLRS prefab is lost when the desert base prefab is built from the scene.
Rebuild military bases, to get the updated MLRS changes
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merge from halloween2021 for initial testing
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cherrypicking all /cloth2 commits to keep isolated from main
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MLRS UI overhaul: Capture mouse and keyboard correctly
MLRS UI overhaul: Some requested changes
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MLRS UI overhaul: Scaling some content instead of resizing it, makes the appearance more consistent
MLRS UI overhaul: Finally got the map to zoom to the same scale regardless of world size. A true miracle.
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MLRS UI overhaul: Set the MLRS username to the player's Steam name. Map fixes.
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Fix first item added to cart not being visible in the list
MLRS UI overhaul: Square map window instead of circular
MLRS UI overhaul: Move the min range circle with the MLRS, now that we allow scrolling/panning the map
Fix dialog OnDisable, replace with Clear override
MLRS UI overhaul: Various map UI work in progress. Scrollbars and stuff.
Media prefab directory backups
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