121,580 Commits over 4,048 Days - 1.25cph!
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MRLS prefab update to match new model changes
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MLRS mesh update / made rocket caps separate
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MLRS mesh update / fixed rotation and scaling problems / made hydraulics longer
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Add a new DemoTrack Timeline class
Accepts a demo name and can auto size to the demo length
When a demo is playing back the track will attempt to keep the demo in sync with the timeline
Updated timeline package to 1.6.2
Fixed scaling difference between dashboard and fullscreen map UI
Do some more stuff when the rockets are firing
UI and other changes for the new model
Minor texture edit - made the fire button brighter.
CraggyIsland timeline test scene
Colliders. Removed greybox model.
High-poly model conversion WIP
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MLRS UI overhaul: Fixed multiple issues that were causing MLRS rocket-in-flight markers to not show up. Updated the markers themselves.
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MLRS UI overhaul: Stopped all the different maps from fighting over who's the active map
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MLRS UI overhaul: Show markers in red, hide most other content.
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Switch back to the older target inaccuracy system for the MLRS. Gives a much better guarantee of the target area that's ultimately hit by rockets.