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122,208 Commits over 4,048 Days - 1.26cph!

45 Days Ago
included gemstone material setup
45 Days Ago
4k textures and material for discord trophy
45 Days Ago
Won the battle against the rogue square
45 Days Ago
Updating names
45 Days Ago
merge from main
45 Days Ago
more tuning and correcting velocity adjustment
45 Days Ago
merge from DTrophy
45 Days Ago
updated placement volumes - fixes invalid palcements manifest
45 Days Ago
merge from main
45 Days Ago
discord trophy tweaks to texture sizes and mesh scale
45 Days Ago
set locker max texture size in workshop to 2048 up from 1024
45 Days Ago
discord trophy prefab setup icon, .worldmodel, .item, _deployed prefabs. item description and some scripts will need to be checked
46 Days Ago
merge from 3p revolver fix
46 Days Ago
merge from TwitchRivalsFlag_BoneRename
46 Days Ago
backup for branch hop
46 Days Ago
Subtle hue difference in the eye reflection of a panther vs a tiger.
46 Days Ago
New vine swinging test procedural map Fixed broken tree swinging prefab, move to autospawn folder Removed the population bsaed vine tree spawn process Set up a PlaceDecorUniform pass for jungle swinging trees
46 Days Ago
Protobuf
46 Days Ago
Merge from vines
46 Days Ago
Adding a new field to force a more up to date verison on this branch, merges are getting weird
46 Days Ago
Merge from parent
46 Days Ago
WIP new logic to pick a better vine spawn point based on averaged angle to destinations
46 Days Ago
Hooked up stump mesh
46 Days Ago
Protobuf
46 Days Ago
Merge from main
46 Days Ago
Switched the blowpipe attack effect over to the legacy Particle System IK script, works better with an effect that emits from a single point Texture animation mode doesn't seem to like being run in LateUpdate mode which the newer Particle IK system uses
46 Days Ago
Protobuf update
46 Days Ago
Merge from mipmap_gen_fix
46 Days Ago
Merge from main
46 Days Ago
Added panther to large hunting trophy Snake hunting trophy fixes
46 Days Ago
Merge from mipmap_gen_fix
46 Days Ago
Merge from main
46 Days Ago
Fixed item icon post generation process not applying the icon preset settings properly Should ensure any newly created icons will have mipmaps applied
46 Days Ago
Transferred lods to outbreak sprayer entity
46 Days Ago
d trophy world model/lods, material and textures. intial .worldmodel prefab setup
46 Days Ago
Fixed NRE when attempting to export the obj file of a workshop item without modifying the file name
46 Days Ago
Fixed exception when reskinning snowmobile
46 Days Ago
Transferred backpack lods Deleted some unused files
46 Days Ago
merge frpm workshop__normal_and_compression_fix
46 Days Ago
merge from workshop_qol
46 Days Ago
added specgloss for miner's hat and converted materials to specgloss. also set up emissive on miner hat main material for when we fix the entity flag toggle instead of switching material
46 Days Ago
merge from largewoodbox_transparency
46 Days Ago
merge from woodenbox_uvs
46 Days Ago
merge from lr300_dustcover_fix
46 Days Ago
merge from dbs_skinnable_sights - fix to both 3p visible sights and making sights skinnable
46 Days Ago
fixed wrong material on dbs main body and checked skins are correct
46 Days Ago
Added TwitchRivalsFlag_ prefix to burst cloth bones in twitch rivals flag
46 Days Ago
merge from dbs_3p_sights
46 Days Ago
merge from main
47 Days Ago
Merge from jungle_update (better croc underwater behaviours)