199,208 Commits over 4,140 Days - 2.00cph!

53 Days Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
53 Days Ago
53 Days Ago
preprocess terrain maps, per weather distance curve
53 Days Ago
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Rin
53 Days Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
53 Days Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
53 Days Ago
Fixed incorrect layers on schizolobium_a
53 Days Ago
Wallpaper floor & ceiling pack - added more wood colours
53 Days Ago
Wallpaper floor & ceiling pack - updated subway ceilings, metal sheet ceilings, vintage asbestos tiles, ceiling and floor wood
53 Days Ago
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53 Days Ago
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53 Days Ago
Floating cities walkway greybox progress Added prefabs for Hannah and Chris to the scene file
53 Days Ago
Merge from iofeedback_fixes
53 Days Ago
Fixed tesla coil pfx starting on
53 Days Ago
floating walkways prefab update
53 Days Ago
syncvars -> aux3
53 Days Ago
Merge from main Fix protobuf,codegen,manifest
53 Days Ago
removed bee bomb from T1 techtree
53 Days Ago
Bee catapult ammo techtree and blance pass (moved to t2)
53 Days Ago
Remove explosive crafting cost from Propane Explosive Bomb, now raw ingredients
53 Days Ago
Targeting attachment blance and tech tree
53 Days Ago
merge from fix_dialog_hide_chat
53 Days Ago
merge from missingphysimpacts
53 Days Ago
merge from shark_hunt_dialogue
53 Days Ago
Merge from water_vehicles_cam_roll
53 Days Ago
Added client.allowCameraTiltOnDpv Defaults to true (current behaviour), if false will stop the camera tilting side to side while using the DPV, should be easier to stomach Exposed in accessibility menu
53 Days Ago
Removed camera roll entirely on the boogie board and inner tube Fixed player body jittering out of sync with the camera movement when on an inner tube
53 Days Ago
Merge from iofeedback_fixes
53 Days Ago
Fixed IO heater spawning with emission enabled Fixed RF broadcaster green light on permanently
53 Days Ago
Mege from main
53 Days Ago
Merge from missionpoint_reapply
53 Days Ago
Add a gizmo to MissionPoint components that draws the toolbox model for easier placement Reapplied new mission points to gas station and supermarket
53 Days Ago
Merge from parent
53 Days Ago
Merge from main
53 Days Ago
Fixed trees being able to respawn if a player was standing on the stump
53 Days Ago
53 Days Ago
Merge from industrial_perf_improvements
53 Days Ago
Revert successCount change to original behaviour
53 Days Ago
Merge from main
53 Days Ago
Fix train engine packing options
53 Days Ago
Handle syncvar equality checking in BaseNetworkable: having the method available there makes it easier to use intelisense
55 Days Ago
Fixed some line of sight issues when reskinning wallpaper using the spraycan
55 Days Ago
Fixed WallpaperPlanner.OnFrame NRE
55 Days Ago
Settings keybind tab progress + some refactoring
55 Days Ago
ziggurat reverb zone
55 Days Ago
new tiger attack impact sound
55 Days Ago
boomerang sound polish
55 Days Ago
jungle ambience tweaks
55 Days Ago
blowpipe reload variations
55 Days Ago
merge from wallpaper/floor