reporust_rebootcancel

153,982 Commits over 4,536 Days - 1.41cph!

7 Months Ago
Fix new scientists not working with hunting trophies Had to add a new OverrideClothing field to the HeadDispenser as the new scientists don't have a clothing inventory
8 Months Ago
Applied same logic to eat and clear options
8 Months Ago
Slight reduction
8 Months Ago
Harvest/Havest All/Clone/Clone All radial menu options now get disabled instead of being removed entirely if they are not available
8 Months Ago
Increase front turret rotate speed by 200 units
8 Months Ago
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8 Months Ago
Refactor Easel LOS checks
8 Months Ago
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8 Months Ago
Shorten time to first LOS check
8 Months Ago
Update to Easel LOS, now checks deployable layer
8 Months Ago
set paintable reactive target culling distance to 100 from 35
8 Months Ago
fix modular boat sink sound playing again when entering range (firing it off as an effect from the server now)
8 Months Ago
WIP - script to export UI dropdown, sliders and toggles names, tooltips and values/ranges to be exported and loaded into ADX for more readable grafana/analysis.
8 Months Ago
reduce paintball gun attack/impact volume a little bit
8 Months Ago
merge from artistpack_storepage
8 Months Ago
apartments greybox progress, furnished with some readily available props and deployables for now
8 Months Ago
scene backup
8 Months Ago
compile fix
8 Months Ago
merge from print_speed -> main
8 Months Ago
update easel LOS from shelf
8 Months Ago
Added `printspeed` command to help measuring boat speed
8 Months Ago
Extra LOS checks for easels being blocked by deployables
8 Months Ago
merge from naval_update
8 Months Ago
Merge from boat_dmg
8 Months Ago
More fixes and damage consistency
8 Months Ago
Component Box Ammo - Updated textures, model, materials, misc prefab setup
8 Months Ago
Collider fix for paintable reactive target
8 Months Ago
Fix reactive target being lowered after network range re-enter
8 Months Ago
Added artist pack showcase
8 Months Ago
Merge from main
8 Months Ago
Added sign to kiosk F blockout
8 Months Ago
kiosk B block in. plywood, glass and corrugated metal textures added.
8 Months Ago
Fix compile error
8 Months Ago
Fix issues with paintball overalls not always updating colour on the viewmodel arms
8 Months Ago
beanbags - simplified collision mesh complexity, reduced colliders to 2 as well
8 Months Ago
toggle-abble shutters for rentable kiosk F blockout
8 Months Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
8 Months Ago
banner large - fixed layers and physics mats
8 Months Ago
Fix occasional wrong position of objects which use Animator snapping upon spawn when Instancing is active
8 Months Ago
Added artist pack store page
8 Months Ago
Silly dance anim update
8 Months Ago
Gesture animation updates
8 Months Ago
fix camera not resetting in painting menu
8 Months Ago
Fix rear turret using the wrong forward direction when shooting
8 Months Ago
Updated the SkyDome light's shadow bias values and removed incorrect biasing code to further reduce shadow acne at each shadow preset
8 Months Ago
wood shutters - assigned correct physics mat
8 Months Ago
easel - assigned correct physics mat
8 Months Ago
merge from artist_pack dlc, engine json on xl and xxl frames, updated sitem icon for artist pack
8 Months Ago
placeholder signage and decal atlas + material
8 Months Ago
Moved a bunch of textures out of content.bundle to textures.4.bundle as we started hitting the file size limit on content.bundle again