reporust_rebootcancel

123,698 Commits over 4,171 Days - 1.24cph!

10 Months Ago
Implemented catapult rig Retargeted placeholder anims
10 Months Ago
Battering ram fuel gauge Minor tweaks and NRE fixes
10 Months Ago
Fix wolves looking behind them for too long when fleeing
10 Months Ago
Fix wolves jumping excessively high to reach unreachable players Tweak leap trajectory to be more believeable
10 Months Ago
Fixed pulling interaction not reappearing after being canceled server side
10 Months Ago
Re grouping hierachy of catapult wheels
10 Months Ago
Not this file.
10 Months Ago
Grenade launcher weapon fx de-crappification.
10 Months Ago
Added missing LOD and mesh convars
10 Months Ago
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10 Months Ago
More rendering settings, condensing others.
10 Months Ago
Separating catapult wheels into separate mesh pieces
10 Months Ago
Textures UI
10 Months Ago
merge from main
10 Months Ago
Rendering UI
10 Months Ago
merge from 107427 fix_community_ui_nre
10 Months Ago
Reparented some subemitters like this version of Unity wants them to be, even though the old layout seemed to work fine.
10 Months Ago
10 Months Ago
New lingering puffs & secondaries to grenades.
10 Months Ago
Another fix for NRE when inventory is open and server shuts down
10 Months Ago
Cherry pick 107419, 107420, 107421, 107422 to correct branch
10 Months Ago
Dof Exposer will find any dof post process volume in the scene when resetting
10 Months Ago
Automatically fill in the Post Volume field when making a new DofExposer (if it's on the same gameobject)
10 Months Ago
Added button to copy current in-game values to DofExposer [Button] attributes can access Properties via the isTrue and isFalse parameters
10 Months Ago
DofExposer values are now multiplied correctly when taking hi res screenshots
10 Months Ago
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10 Months Ago
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10 Months Ago
Merge from store-ui-gestures-pack
10 Months Ago
Updated prefab assets
10 Months Ago
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10 Months Ago
10 Months Ago
Reverted incorrect change to PageMedia prefab
10 Months Ago
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10 Months Ago
Adjusted text sizing on gesture wheel reset to default button
10 Months Ago
Merge from main
10 Months Ago
disable TOD dithering, redundant on top of global post process dither
10 Months Ago
Skin bundles
10 Months Ago
Adding new catapult skinned mesh
10 Months Ago
Hitting something with the battering ram damage its head The ram is unusable when the head is too damaged You can repair it using HQM
10 Months Ago
- Upped crossbow built in magazine to 4 - Enabled fractional reload - Manifest
10 Months Ago
Initial item setup, just a duplicated crossbow for now
10 Months Ago
Extend lod1 to 50m (helps hide sharp lod transition from lod1 -> lod2)
10 Months Ago
Impose use distance on request raise
10 Months Ago
Codegen (was getting errors)
10 Months Ago
further progress
10 Months Ago
Bugfix: patch sheared frames when exporting json snapshot - In Editor EndOfFrame is called as part of nested GUI, which our profiler shears apart. For now we inject additional marks to maintain callstack structure - left a TODO to properly reconstruct a sheared frame - For now expanding frame scope to cover sheared period Tests: exported craggy snapshot and opened in perfetto - no more randomly trashed frames
10 Months Ago
dropped block scale a little
Rin
10 Months Ago
phrases
10 Months Ago
merge from main
10 Months Ago
Fixed SKS description using the SAR token