reporust_rebootcancel

140,853 Commits over 4,383 Days - 1.34cph!

33 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
33 Days Ago
merge from new_console-ui
33 Days Ago
Some styling tweaks on the top bar nav Fixed console scroll getting back to the top when opening the command list
33 Days Ago
Dont show [] if we cant get the value (server var from the client)
33 Days Ago
New tooltip prefab for f1 UI Some color fixes in command list
34 Days Ago
music for new rustige egg
34 Days Ago
Remove poolable from scientist suit NVGM (matches main)
34 Days Ago
fix manifest after merge squashed
34 Days Ago
move in checks for placement, should be even easier to place on sloped surfaces
34 Days Ago
merge from waterwheel_deployable
34 Days Ago
Added a scrollbar to the command list Some layout tweaks and fixes
34 Days Ago
merge from hamster_water_wheel
34 Days Ago
merge from main
34 Days Ago
merge from main
34 Days Ago
get RRP running on unity 6
34 Days Ago
grid fixes, added prefab and hooked everything up, marked junk items as junk, convars are saved now added convar for debugging logs
34 Days Ago
Fixed item and vehicle list flex scroll gap
34 Days Ago
When clicking on a server command that also exists on the client, auto add 'sv'. Otherwise it just fired the client one
34 Days Ago
Merge from main
34 Days Ago
Checkpoint for Flavien test.
34 Days Ago
Fix missing HasFlag swaps
34 Days Ago
Refactor all fsms, wip
34 Days Ago
new mocap for shrug, thumbs up and thumbs down updated
34 Days Ago
merge from main
34 Days Ago
add convars for: disabling completely, area radius, duration, # of successes until overfished
34 Days Ago
merge from new_console-ui
34 Days Ago
Compile fix
34 Days Ago
merge from render_pipeline_testing
34 Days Ago
oops
34 Days Ago
Fixed double select none buttons in the tools tab
34 Days Ago
exported/setup M16a2 3p anims, set up overide controller and entity. Set holster/backpack and attachment positons
34 Days Ago
Start breaking apart LimitedTurnNavAgent and moving its functionnality to the shared rust nav agent
34 Days Ago
merge from hasflag_replacement
34 Days Ago
merge from new_console-ui
34 Days Ago
Fixed loadouts not loading in non debug builds
34 Days Ago
Clean(tests): rename DummyServer -> TestServer Tests: compiles
34 Days Ago
RidableHorse.prefab really wants to be reserialized
34 Days Ago
Fixed text layout issues in auto complete buttons when increasing console text size Fixed auto complete still visible after closing the console
34 Days Ago
Clean(tests): consolidate various test entities/systems Tests: none, going to happen later
34 Days Ago
FlexVirtualScroll can now use GameObjectRef Use refs when spawning UGC stubs, hopefully fixes the engineui2_serveradmin_ugcplayerhistoryentry error
34 Days Ago
rust_relay_server -> main
34 Days Ago
main -> rust_relay_server merge
34 Days Ago
offset packetType by lowestUserPacket
34 Days Ago
Can copy error by clicking on them
34 Days Ago
Clean(tests): Move test utilities to Tests and Tests.Perf namespaces - replaced manual measurement loops with Test.Perf.MeasureAndPrint Tests: none, leaving till later
34 Days Ago
Replace PoolAnalyzer -> CodeAnalyzer - apply HasFlag -> bitwise change across codebase
34 Days Ago
merge from main
34 Days Ago
merge from render_pipeline_testing
34 Days Ago
probable fix for flickering fog
34 Days Ago
Fixed open folder button showing out of editor I was hiding the 'save current loadout' button instead.....