244,550 Commits over 3,898 Days - 2.61cph!

3 Months Ago
Hide 'open x.cs' context menu option for internal components, fixes Facepunch/sbox-issues#6260
3 Months Ago
Merge from world_update_2
3 Months Ago
Better rivers
3 Months Ago
Stash all this work so I can make ubre happy
3 Months Ago
switch to material symbols Fix chart NRE Can delete stat Lets start an element gallery so I don't keep recreating the same elements Fix log pages being fucked
3 Months Ago
Test scene update
3 Months Ago
Update Qt with GraphicsView point/pixel intersection fixes, fixes #1653
3 Months Ago
Unify GraphicsView point/pixel-based intersection tests, incl. for transformed views
3 Months Ago
Clamp total combined modifier values to configured limit range.
3 Months Ago
Update Wallpaper View Model and World Model Removed Wallpaper View Model Opacity Map Rest Wallpaper View Model Material to use correct channels
3 Months Ago
Adjusted caboose colliders to fix unwanted collision
3 Months Ago
Tidyups, comments, C# style enums Tidyups, comments, C# style enums
3 Months Ago
Merge from blowpipe
3 Months Ago
Merge from main
3 Months Ago
Applied soime WIP shelved changes
3 Months Ago
Disable PropertySheetPopup from being modal for now Fixes Facepunch/sbox-issues#6109
3 Months Ago
Update: Fixing obsolete FreeList usage Tests: none, trivial change
3 Months Ago
Update: Consolidating Facepunch.System.Tests - Cleaned up a bunch of bogus using statements Tests: Ran combined unit tests - they pass.
3 Months Ago
Neater error page https://files.facepunch.com/garry/79da45f9-8a0d-4a71-80a9-c82110ba8d23.png Error view page
3 Months Ago
Merge: from main Tests: ran around, gathered, shot, built
3 Months Ago
StateMachine Library
3 Months Ago
Merge: from /main/experiment_reduce_gc_server_refresh Tests: ran new unit tests, checked Server Browser work
3 Months Ago
Tightened the Oasis blendmaps, water surface volumes. Also added a monument topology to them so rail and roads piss off
3 Months Ago
Merge: from main Tests: ran new unit tests, checked ServerBrowser
3 Months Ago
Update: StringView gains index and range support Added tests to cover new functionality. Added more checks for Substring operations Tests: ran new unit tests, checked ServerBrowser
3 Months Ago
tweaked glowboard intesity a notch set emissive compression to HQ for now. We may want to dither the emissive if we set it to normal quality to reduce banding
3 Months Ago
No need to store as Base64 encoded string anymore
3 Months Ago
WIP WIP
3 Months Ago
Leaderboard backup, run #13324
3 Months Ago
mute switch restart buttons etc
3 Months Ago
Scene, anim and timeline backups
3 Months Ago
3 Months Ago
Try set hover on the voxel terrain so it can be selected in editor
3 Months Ago
Added support for two sets of data to be loaded onto a pose at once, a default and an alt set The alt set will be used for ADS Supports blending between the two with a weight so we can animate it
3 Months Ago
Probably should set material normal here
3 Months Ago
Test vox renderer component to render a vox resource
3 Months Ago
Voxel model creates a material copy to avoid palette batching issues
3 Months Ago
3 Months Ago
Voxel shader needs gamma to linear
3 Months Ago
Experiments with new offset script feature.
3 Months Ago
Merge from parent
3 Months Ago
Merge from parent
3 Months Ago
Revert fishing rod entity to current version from main, this prefab was broken on this branch
3 Months Ago
Merge from main
3 Months Ago
Rename this to hull
3 Months Ago
Compile hulls into vox resource https://files.facepunch.com/layla/1b2011b1/sbox-dev_x10cgzGsNn.png
3 Months Ago
Save speed and backwards coupling state just before CompleteTrain changes, rather than in the coupling methods. Makes sure we update everything at the right time.
3 Months Ago
merge from fix_analytics_dipose_streams -> main
3 Months Ago
Merge from safemode_prompt
3 Months Ago
Fixed slider highlighting when the player hovers over the timer progress bar