200,682 Commits over 4,171 Days - 2.00cph!

6 Months Ago
Subtract 109030
6 Months Ago
final prefabs
6 Months Ago
cleanup folder
6 Months Ago
removed unused mat impostor assets billboards setup
6 Months Ago
lumberjack hoodie skin fix - assigned skin script to hoodie item in male and female prefabs
6 Months Ago
Fix test item after merge
6 Months Ago
reset positions of codelock and storage adapters on medieval large wood box - now the same as default large wood box
6 Months Ago
texture tweaks
6 Months Ago
merge from main wip
6 Months Ago
collisions for strangler figs and sound triggers in foliage
6 Months Ago
Merge from primitive
6 Months Ago
Backups
6 Months Ago
Merge from menu_friends_list
6 Months Ago
Merge from menu_friends_list
6 Months Ago
Compile fixes
6 Months Ago
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6 Months Ago
Random instance rotation, pack instance data into halfs, fix hash inconsistency
6 Months Ago
6 Months Ago
Dir changes
6 Months Ago
Backups
6 Months Ago
Merge from primitive
6 Months Ago
Fixed an industrial NRE due to orphaned Industrial attachments
6 Months Ago
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6 Months Ago
Hopefully fixed vehicle NPC dialogue options not appearing for non admins
6 Months Ago
Siegetower col effect.
6 Months Ago
Ballista collision iteration. Catapult collision.
6 Months Ago
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6 Months Ago
Ballista collision impact fx.
6 Months Ago
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6 Months Ago
Fix some first person spectate issues with shields when going in/out of debug camera
6 Months Ago
Sped up cata ammo fire a bit.
6 Months Ago
Fixed child entities not being copied over when reskinning a large wooden box
6 Months Ago
Merge from primitive
6 Months Ago
Fixed back holster offset on knight chest piece (again)
6 Months Ago
Fixed some impact gibs getting stuck in walls.
6 Months Ago
Catapult scattershot tweaks Restored battering ram head collider pos
6 Months Ago
First person spectate now shows shields correctly, supports vm hit animations
6 Months Ago
Fixed missing LOD scripts.
6 Months Ago
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6 Months Ago
Tweaked screen shake on explosive catapult shot.
6 Months Ago
Fixed some minor catapult FX issues. Cleaned up temp files.
6 Months Ago
Moved explosives primitive gamemode wb2
6 Months Ago
Battering ram and battering ram repair costs - ram now required 150 HQM
6 Months Ago
Updated wood & metal shield impacts.
6 Months Ago
Incendiary catapult projectile has its own larger fireball spawn. Spawn fewer of them.
6 Months Ago
Flame arrow less stretchy during the middle of the mini crossbow reload animation.
6 Months Ago
Fixed fireball smoke lingering on after fire extinguishes.
6 Months Ago
Normal flame arrow impact updated to be in line with the new flame catapult & ballista flame burst impacts.
6 Months Ago
Fixed fire arrows spawning the old fireballs, and deleted all those hidden beancan grenade meshes from the flame arrow fire (lol?)
6 Months Ago
Fix IO arrows not working with microphone