239,371 Commits over 3,837 Days - 2.60cph!

22 Days Ago
merge from store-ui-dlc-pages
22 Days Ago
merge from workshopeditor_improvements
22 Days Ago
Fixed Parallel.For ignoring its start index parameter, which luckily has so far always been 0 (introduced in 2017)
22 Days Ago
Make TabWidget state cookie restore functional Give particle effect tab bar a state cookie so the current tab is restored
22 Days Ago
SignTool path fix test
22 Days Ago
Component upgrader for particle effect, apply alpha if we're applying color so that color and alpha can be properly decoupled
22 Days Ago
Leaderboard backup, run #13564
22 Days Ago
Allow particle alpha to be applied without applying color (Alpha is still applied when applying color to avoid breaking existing behaviour)
22 Days Ago
Fix asset edit page not working
22 Days Ago
Added ParticleSystemPostIK + some temp files
22 Days Ago
Merge TrainDecouplingImprovements -> main
22 Days Ago
Fixed loot wagons overwriting the baseTrain data that had already been set in TrainCar. Fixes visual issue with coupling points not moving to the correct angle
22 Days Ago
Disable volumetric fog clipmaps by default, they're fucked right now with massive frame drops and they feel overengineered
22 Days Ago
LatticeDeform stub WIP Lattice Deform https://files.facepunch.com/sam/1b2911b1/sbox-dev_5LFnSp7Xlr.mp4 updated depth of field scene to better benchmark against dof2
23 Days Ago
Fixed mixing table "X seconds remaining" wrong decimal formatting (introduced in 103559)
23 Days Ago
added corner + edge pieces to debris kit https://files.facepunch.com/jason/1b2911b1/sbox-dev_4WynDrnOHs.png
23 Days Ago
Mounted length modifier in Frontier Hazmat changed to 1.0 (was 0)
23 Days Ago
walllpaper sounds
23 Days Ago
Frontier hazmat backpiece removed when backpack is equipped
23 Days Ago
Increased edit panel scroll sensivity
23 Days Ago
Added input fields to the skin workshop item editor sliders, so you can type in values directly
23 Days Ago
Quick optimization pass on tree-impact FX. No longer taxes CPU on needless flake collisions etc. Related material tweaks.
23 Days Ago
Localized voice props dlc store page
23 Days Ago
gco sound
23 Days Ago
Localized soundtrack and sunburn dlc store page
23 Days Ago
Query optimization
23 Days Ago
Localized instruments dlc store tab
23 Days Ago
merge from doorcontroller_pickup_door_fix
23 Days Ago
Picking up a door with a door controller attached now gives you back the door controller
23 Days Ago
Added SimpleBuildingBlockModelVariant to allow frontier high wall to randomise its model when deployed Model variants are synced between all clients and set using flags
23 Days Ago
Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247
23 Days Ago
Have the wolve's meshes rotate to follow their movement on slopes, but only the pitch, and only up to 30 degrees
23 Days Ago
- attachments set up for viewmodel and 3p - states to hide elements of the viewmodel anims where needed - initial vm renderer script (disabled for now)
23 Days Ago
Cache query
23 Days Ago
merge from dropped_item_perf_improvements
23 Days Ago
Missing Radiation files
23 Days Ago
Balanced radioactive water splashes on players Balanced radioactive water sprinker splashes on players Moved Radiation calculations (tiers, protection discounts) to its own static class rather than storing it in TriggerRadiation
23 Days Ago
Package List tweaks
23 Days Ago
New: Initial version of Save Viewer It's very simplistic, but currently displays ID, prefab name, and parent ID (if exists). Allows to search by these and prefab name Tests: loaded a test save from staging server (200k entities, 20mb), was able to interact and get data I wanted
23 Days Ago
Clean: simplify code in WhatUsesThis.ParsePrefab Tests: none, trivial changes
23 Days Ago
Fix exception Fix charts page errors Start FindPackage2 Fix video thumb
23 Days Ago
UI: Unset values if unit is undefined
23 Days Ago
Merge from world_update_2
23 Days Ago
footer price value
23 Days Ago
Strip out price
23 Days Ago
Hopefully made WaterBody water level determination work on the server (now using collider instead of renderer)
23 Days Ago
Remove refreshing variable from GameModal
23 Days Ago
Remove unused variables from Game and Org Modals
23 Days Ago
Fix wolf anim not always being cancelled on state transitions, add "or" transitions, wolves will now all flee together instead of separating if one is shot while the player is protected by fire or is very far away
23 Days Ago
Fixed fake shadow decal cutoff/depth