reporust_rebootcancel

129,563 Commits over 4,140 Days - 1.30cph!

36 Days Ago
Fixed twitch rival trophy 2023 steam item using the 2022 trophy item name
36 Days Ago
Gesture UI warmup NRE fix attempt
36 Days Ago
Some skin viewer and store code cleanup
36 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
36 Days Ago
Pull gamemode prefabs into the bootstrap bundle in server builds because convars touch it before asset warmup runs Improve handling errors loading the bootstrap asset scene
36 Days Ago
Run PrefabAttribute preprocess during bundling because RigidbodyInfo needs it Has to be run while bundling because rigidbody components are removed client side, but RigidbodyInfo preserves some of its fields for the client
36 Days Ago
▉▍▊▊▌ ▉▊▄█▊▅▉▇ ▉▌▇▍█▌ ▉▄▌▉; - ▄▊▌▍▋▅▅ ▄▅▅▌▍. - █▊ ▌▆▇▇▉▌. - ▋█▋█▇▌▍▇ ▆▅▊█▋█. - ▉▍▍▉▌▍▆▉ & ▄▇█▊▇▋▅▆ █▅▉▍▌▊▍ ▇▉▍▆▌▌▄██▆▍.
36 Days Ago
Skin viewer: tweaked all the remaining items
37 Days Ago
very wip pilot hazmat storage model and materials
37 Days Ago
Added first pass cinematic rig for Pilot Hazmat
37 Days Ago
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37 Days Ago
▌▍▋ ▅▋██▉ ▉▄▄ ▄▉▍▍ ▄▄▅▊▌ ▅▄▇ ▊▄▇▍█▆▉█▆
37 Days Ago
Skin viewer: DB, F1 grenade, M39, sword, satchel, stone hatchet, waterpipe, pants
Rin
37 Days Ago
Terrain progress
37 Days Ago
Skin viewer: bow, bone club, bone knife, combat knife, custom smg, hatchet, jackhammer, L96, longsword, M249, pickaxe, pump shotgun, salvaged pickaxe, stone pickaxe, snow jacket
37 Days Ago
Header nav buttons and weekly skin reset counter styles
37 Days Ago
Improve modal styling, steam inventory buttons and store general scroll bar
37 Days Ago
New colours added, checkbox fully clickable, sidebar colours
37 Days Ago
Some skin viewer tooling to help setting up the 2 billions items left
37 Days Ago
Fix RidableHorse.PreProcess NRE on client due to missing rigidbody
37 Days Ago
Allow running TrainCar preprocess during bundling too because it depends on some objects deleted by RealmedRemove
37 Days Ago
Remove debug
37 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
37 Days Ago
Allow IPrefabPreProcess implementations to opt into running during bundling into asset scenes Enabled for EntityFlag_Toggle, RealmedRemove, StripRig, TriggerNotify, and TriggerNotifyEntity
37 Days Ago
Skip loading monument prefabs for non-procedural maps
37 Days Ago
Remove another redundant mesh collider on ice sculpture
37 Days Ago
Fixed skin viewer sun orientation
38 Days Ago
Merge from trimmed_asset_warmup/scene_warmup
38 Days Ago
Fix issues canceling loading into servers Fix scene lists duplicate entries in AssetSceneManifest at runtime Fix errors unloading scenes in editor because no asset scenes are loaded (can't unload last scene)
38 Days Ago
Made sails easier to interact with.
38 Days Ago
Removed TSSAA post effect from the skin viewer, breaks it Fixed nre when opening frog boots
38 Days Ago
Added IsBoatFullyContained check, called in CanEnterEditMode. Ensures all boat pieces are within the boat building area before entering edit mode, to prevent half editable boats.
38 Days Ago
WIP on lighting settings for workshop screenshots
38 Days Ago
Fixed right clicking while dragging a gesture breaking everything
38 Days Ago
Gesture reset button styling
38 Days Ago
Centered gesture wheel Fix soft mask fading bottom items
38 Days Ago
Fixed gesture menu not showing up + an nre when dragging empty widgets
38 Days Ago
merge from new_menu
38 Days Ago
Load skin viewer in a prefab rather than using a scene Removed the sky from the scene, not needed
38 Days Ago
Refactor EditAreaAvailable() to CanEnterEditMode() ahead of some changes
38 Days Ago
Ensure MemoryStream used to store bytes in EventRecord is returned to pool
Rin
38 Days Ago
Removed duplicate gibbable script
38 Days Ago
Fix more meshes missing R/W
38 Days Ago
Fix scientist shotgun reload sounds
38 Days Ago
Fixed some legacy skins not loading
38 Days Ago
Fix heavies walking into players
38 Days Ago
Consistent drag controls regardless of framerate
38 Days Ago
Fix shotgun location in hand
38 Days Ago
Add support for adding byte[] fields to analytics events - serialized as Base64 string
38 Days Ago
- Correct icon and localization of new scientists - Add prototype shotgun scientist with different behaviour