137,285 Commits over 4,324 Days - 1.32cph!

8 Days Ago
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8 Days Ago
Updating outbreak scientist skinning
8 Days Ago
Optimised textures sizes for LNY horsearmour
8 Days Ago
guns box corpse
8 Days Ago
sulfur box corpse tweak
8 Days Ago
Updated LNY horse armour icon to match other armours
8 Days Ago
Silly horse mask lod burst cloth controller
8 Days Ago
gun box gibs appended to prefab
8 Days Ago
silly horse mask player neck lods
8 Days Ago
Potential NRE fix
8 Days Ago
merge from building_planner_viewmodel_perentity_toggle
8 Days Ago
Remove from ladder hatches as well
8 Days Ago
LNYHorsearmour WM and WM prefab
8 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
8 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
8 Days Ago
Component box guns gibs Some texture tweaks
8 Days Ago
apartment complex layout refinement to street and ground surfaces
8 Days Ago
Adding m16 blockout rigs
8 Days Ago
append gun box to storage adaptor allow collision group
8 Days Ago
ran manifest, icon manifest, localization
8 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
8 Days Ago
Updated LNY horsearmour textures and icon
8 Days Ago
silly horse mask lods, neck lods still to do
8 Days Ago
Adding mortar rig fbx
8 Days Ago
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8 Days Ago
merge from bbs_divesite_fix
8 Days Ago
merge from SupplySignal_SloMoGuys
8 Days Ago
merge from naval_char_texture_optimizations
8 Days Ago
merge from naval_prop_texture_optimizations
8 Days Ago
merge from naval_env_texture_optimizations
8 Days Ago
merge from main
8 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
8 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
8 Days Ago
Fix divesites spawning within boat building station area
8 Days Ago
Renamed the item and vehicles tab classes and prefabs
8 Days Ago
Added vehicle tab
8 Days Ago
Rentable kiosk E blockout
8 Days Ago
sulfur box corpse
8 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
8 Days Ago
further texture optimizations + removal of unused textures
8 Days Ago
Deleted extra horse mask textures
8 Days Ago
Merge from naval_update
8 Days Ago
Format npcShootingComponent to remove weird spacing
9 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
9 Days Ago
fixed editor spawning of island shore vectors
9 Days Ago
texture optimization pass removed unused ramp_diff.tga
9 Days Ago
Artist overlay page video updated
9 Days Ago
Update artist pack store video
9 Days Ago
Texture resizing on paintball coveralls and navalscientist
9 Days Ago
Texture resizing LODs and other tileables