usermattisaaccancel

2,031 Commits over 3,469 Days - 0.02cph!

2 Years Ago
▋█▌▍ ▆▆▅█ ▇▍▊▅▉, ▍▆▆▆▅▋ ▄▆ ▄▍▇▄█▄▊▅ - ▄▄▉▇▄ ▊▍▌▍▇ ▄▉▄▋▌ ▊▅▅▍▋ ▉▋▇.. ▄▌▊▊ ▉▉ ▌▌▅▉▆▆▌▄▋▉▇ ▆▇▇
2 Years Ago
▋▉▄▉█ ▋█▇▌▋▆▋▇_▄█▌▌_▌▉▄▇▆▉▍_▋▅ , ▆▇, ▍▊ ▌▍▊▍ ▆▄█▍▌▄▋▌▉ ▌█▇ ▆▆█▋▊▉▄▌. ▌▉▄▅▋ ▆▉▄▇▆▍▆▅█ ▋▇▇▌▄█▆ ▉▊ + ▊█▇▍▍▍
2 Years Ago
▅▋▅ ▇▋ ▄▌▌▆▉▅▋ ▌▄▆▍ ▇▇▉ █▄▊█▉▋ ▋▋▍▆▆▉▄▊▉, ▌▆▆▆▅ ▄▉▊▆▇ █▋▉▊ ▉▊▆ ▅▍▉▉█▆ ▊▊▄▇▌▊▍▄▅, ▄▇-▅▍▊▅▆▉▌ ██▅ ▅▄▆▄█, ▉▄▇▄▄ ▍█▄ ▊▉ ▅▊▊▄ ▆▆▆▊▅ █▉▍▄▍, █▊▅▄▄ █▊▋▆▇▄ ▍▊ ▄▍█▋▍▄ ▉▅▌▅█▅▌, ▌▇▅ ▊▍ ▊▍█▊▇ ▋▇▍ ▅▍▇ ▇▇▍▆▊ ▆▋▋▋▉ ▌█ ▋▉▉▋▌▆▊▆▊ ▊██▍▅▇▉▊. █▄▍▊ ▋█▌█▌ ▆▉▊▇▍▇▋ █▋▅ ▌▍ █▋▉▊▋▋ ▌▉▇█▍ ▅▄▇█▍ ▌▄▄▊. ▇▄▄ ▄▊▆▋▅ ▊██▅▊ ▊▍▇█▍▄ ▋▄▌▉▋ ▊█▆▉▌ ▌▊ ▋▄
2 Years Ago
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3 Years Ago
split off lamp_post_pole_brachet_01 from its ring, made ring new model, set pivot on lamp_post_door to nearer the mesh, re-added to hammer lamp_post_combined file
3 Years Ago
▆█▅▆▌█▅▆▋ ▋▌▌▌, ▍▌▅█▅ ▄▅ ▆▆▄▉▆▇
3 Years Ago
▌▇▄▉▄▌▊▄ ▉▊▋▅▄▋ ▊▍ ▌█ ▅▄▅▆▄▉▌▆ ▍▆▋██▇█ ▄▍▇▌▄▊ ▍▍▇▅, ▉▍▇ ▊█▋ ▅▄▋▄▆ ▌▉▆█▋▌▌█▇ ▅▆▇▊ "▍▌▆▄ ▋▋▅▅▌▄▉▊█"
3 Years Ago
▌▅▇▅▉ █▆▉▍▍ ▆▋▉▌▍▌ ▄▇▉▍█▅▉ ▆▋▋▍▆▍▉▊ ▌▄▉▊██▋ ▄▄▌▉▅ (▅▌▌▉) ▅▋▇ ▉▆▌▍▊ ▋▊▅▇▌▉▄▊█. ▆▇▋▄▆█▇▆▇ ▉▅▌▍█ ▇▌▅▋█▉▍█▄▄▌ ▌▌ ▇█▆█.▋▍▊▌█▅ █▍▆▍▇▍ ▆▌ ▌▋▆▋█▊▌ ▉▄-▉▌▇▊
3 Years Ago
updated lamp_post components so they snap to hammer grid better, Added bollard_bar_balljoint Rebuilt lamp_post components collision and recompiled, added bollard_bar_balljoint to bollard textures / materials, set up lods and collision etc and compiled Merge branch 'master' of sbox
3 Years Ago
3 Years Ago
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3 Years Ago
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3 Years Ago
▉▆▇▄▄ ▌▄▍▆▅▆▊ ▅▍▆▍▅▉▊▍ ▉▍▌▇▍▉▉ ▊▇ ▅▊▋▆▍▌▌▍ ▆▌▋▇▍▍▇ ▇▋▊▋▅▍ ▋▇█ ▇▇▊█▄ ▄▉▆█▉▄ ▉▉█▆ ▅█▄▌▊ ▍▊▊▍█▍▆▌ ▌█▇▇▇▇ ▍▊ ▆█▌▆▇█ - ▍▇▍ ▌▌▇█▊▋▌▍▊ █▊▊▊▍▄ ▌▊
3 Years Ago
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3 Years Ago
▌▋▆▊▋▊▇ ▅▌ ▉▄▅▆▊▍▍, ▋▇▉▌█▉ ▌▆█▍▄▉▅▍ ▌▍▆▆▌▊▇█▉█ ▆█▌ ▍▋▇ (▇▌▋▍ ▌▅▄▌) , █▆▌▍▆▋▉▌▍▌ ▊▄▍▄▋ ▇▉▆ ▌▅, ▉▄▋▍▉▅▊▆ ▌▅▅▋▌ █▋▊▋█▆▋▌█ █▍▇▊ █▇ ▄▇▇, ▊▇▍▆ ██▍▇
3 Years Ago
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3 Years Ago
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3 Years Ago
█▉▄▆▉ ▍▍▋▌▍▄▊▅▇█▌▄▊_▋█▋▊▊▌█_▌▅▇▍ ( ▄▋ )▋▄▅▊▄, ▇▋▅▊▄▄▍▋▊, ▆▋▍ ▅▆ █▄▄▄▉, ▌▍▅▌▋▌▊, ▋▌▆▇▊, ▄▊▇▉▆▉▅█▋▊ , ▌▆▆▄▆▅▋ ▊▊▊▄▉▌▄▅ ▍▇▌▇▆▅ ▉▆ ▉▊▆▋▊▅▉▍ ( ▉▌ ) ▆▄ ▌▉▊▉█▍ ▅▉▋▉█▌ ▆▇ ▇▅▇▅ ██▇▍▊▇ ▍█▅▉▅▊ ▉▋▉▄▆▇▊▆▍▆▍
3 Years Ago
▍▊▌▊▍▊▊ ▅▅▉▉▉ ▇▊▌ ▌▅▆▉▅ █▌▋▌ █▋▅▅▉▊▆▅▄▊▊▊'▆ ▅▇▄▌▍▋▍ ▇▇ ▅▍▆▆ █▋▇ ▄▌▅▍ ▍▅▆█▉ ▉█▇█▉▊
3 Years Ago
▊▌▆▉▇ ███▊▉▇█▆█▆ ▉▊▉█▋▌ ▄▄▅▊▌▅▋▍ ▌▋▆ ▋▊▆█▉▄█, ▇▊▋▋▄ ▅█▉ ▇▋▇▉▍▄▊▄▉ ▋▄▍▉▇▋▉ ▋▋▄ ▊▉▆▌
3 Years Ago
▍▌▆▄▋▉▇ ▊▍▌ ▍▋▍▄▅ ▆▉▌▊▇ ▌▍▌▆▉▌▅▅█
3 Years Ago
▌▆▌▊▌ ▋█▊▋▅▉▆▉▄▋▍▊▊_▉▉▊█▉▉▇_▉█ ▌▌ ▅ ▆▄█▄▉▅█▅ ▊▄▇█▋ ▊▋▋ ▆▄▉▅ ▋▉▊▅▄ █▋▇▆▇▇
3 Years Ago
resized bollard_bar and bollard_bar_connector to .65 of original size and set pivot to 0,0,0
3 Years Ago
added bollard_bar and bollard_bar_connector to make bollard fences
3 Years Ago
removed lamp_post_tiling material and textures, rebaked, textured, uv, lodded lamp post and reexported, set up prefabs.
3 Years Ago
rebaked out bollard, new lods, fixed uv seam issue, reset up prefab
3 Years Ago
added bespoke raw and cooked fish models and added to prefabs
3 Years Ago
▉▍▅▋ ▉▌▍▌ ▅▍▊▉▆▉▍▇▊▆ ▅▅▅▍▄▊ ▍▄▅ ▋▌▉▋▉▍▌▆ ▇▇▋▍█▋▇█ ▇▆▉ ▅▊▅▍▍
3 Years Ago
material improvements, stamped text on base
3 Years Ago
█▊▍▍▍▍█ ▇▋▋▇▆▊ ▅▇▋▍▅ █▄▌▍ ▆▉▌ █▋▋▄█
3 Years Ago
moved 150x200_05_90bend away from wall a little
3 Years Ago
added catfish, catfish skinned with lods and materials
3 Years Ago
updated eye part of texture on fish and added scatter bits to normals
3 Years Ago
moved shoal fin's rear bottom fin on uv2 so it animates aligned with the body
3 Years Ago
updated salmon to have a more salmon like shaped head, added orange roughy deep sea fish, model, skinned variant and materials
3 Years Ago
added salmon and salmon_skinned plus materials
3 Years Ago
skinned up current fish to existing rigs
3 Years Ago
fishing bobber model and materials
3 Years Ago
added fish_shoal
3 Years Ago
300x200_04 curved now its own piece, moved 150x200_05 back so it touches the wall, moved the wallvent planes on all applicable pipe meshes to not clip the walls
3 Years Ago
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3 Years Ago
rohans latest version of crittermovement shader
3 Years Ago
Set submarine greeble prefabs to be the flat version, created new curved versions and 90degree bend versions of all pieces, made pieces tile much better, added end caps for tiling pieces, added small decal like pipe inlet to blend with wall better, repositioned pieces to sit on the wall better, set up all new prefabs. Still need to make end tile caps blend in to wall better, fix up any bugs
3 Years Ago
▌▆▍▇▇▅▌▌▊██▍▌█▉ ▍▉▆▌▊▋ █▉▆ ▅▇▇▆▊▉▋ ▉▉▍▄▊ ▍▇▌▊ ▊▅██▋▌▊▍▊▇█ █▄▅▆▇▊▋▆ ▄▌▊ ▆▄▋▍▇
3 Years Ago
added vertex swim shader materials and updated herring mesh, added fish movemask
3 Years Ago
brown trout
3 Years Ago
▋▉▉▋▄ ▌█▍▊▌▉▍, ▆▌▌▅▄▊▄, ██▍▅▉▉▍ ▉▋▆ █▄█▊▊▇_▋▄▇▌▅
3 Years Ago
added bulkhead divider, tweaked uvs to accommodate it. tweaked meshes so they fit the curved hull better. added collision meshes, set up basic prefabs
3 Years Ago
added bulkhead divided model to submarine greeble, remapped uvs on greeble objects to fit it in, added transparent 3rd material that ill apply to top lods
3 Years Ago
wip corridor greeble