reporust_rebootcancel

134,386 Commits over 4,293 Days - 1.30cph!

7 Days Ago
BakeBallPositionsToVertexColor compile fix
7 Days Ago
merge from artist_pack_dlc
7 Days Ago
random meta keep deleting itself
7 Days Ago
Fixed reactive target not paintable
7 Days Ago
Merge from parent
7 Days Ago
Merge from small_engine_col_simpler
7 Days Ago
Fixed paintable window ground watch
7 Days Ago
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7 Days Ago
Holosight refresh update
7 Days Ago
More rotation fixes on all frames Fixed large light up frame sticking into walls
7 Days Ago
cannnon ball world model
7 Days Ago
Handmade Sight LOD fixes
7 Days Ago
Standing frames rotation fix
7 Days Ago
merge from hopper_shader_test
7 Days Ago
cherrypick from 141464
7 Days Ago
set deploy rotation on frames to 90
7 Days Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
7 Days Ago
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7 Days Ago
Impact splat colours vertex driven, so that we don't need a ton of mats.
7 Days Ago
toggled rotate on deploy and after deploy on frames
7 Days Ago
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7 Days Ago
Merge from naval_update
7 Days Ago
Removed more colliders from shadow proxies on leg_shared_geo S2P all floating cities
7 Days Ago
Merge from floating_cities
7 Days Ago
Remove overlapping couch on Ghost ship 1 (not using remove_static_couch branch due to conflict)
7 Days Ago
Merge from boatplanner_worldmodel
7 Days Ago
Merge from artist_pack_dlc
7 Days Ago
Merge from naval_update
7 Days Ago
Ensure InitLOD is called before GetBounds, prevents unit cube bounds
7 Days Ago
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7 Days Ago
Fixed UpdateBuoys NRE in demos NRE's caused by setting the demo time will no longer stop shots from working
7 Days Ago
Merge from main
7 Days Ago
Merge from Reserialize_Prefabs_2
7 Days Ago
Restore module_1200x1800_2way
7 Days Ago
removed large and huge signs from easel capability
7 Days Ago
Fix window not keeping damage when picked up
7 Days Ago
set small frames and paintable window to resolutions that set their dimensions so paint marks aren't stretched
7 Days Ago
Movable colliders on reactive target are now parented to regular colliders
7 Days Ago
Fix error from pasting dead boats, only update submerged states of filtered buoyancies.
8 Days Ago
Add cannon reload animations to the shared content bundle.
8 Days Ago
Fix easel deployOBB, move back camera position, cant place so close to walls
8 Days Ago
artist canvas names to put size at the end
8 Days Ago
scrapframes nowdeploy with lowered shutters that raises up after deploy
8 Days Ago
Fix all frame items missing ItemModSign and Panel set to SignPanel
8 Days Ago
Bump up cannon health by 3x to 1000. Fix camera clipping while aiming the cannon on a boat.
8 Days Ago
merge from manifestwarnings_fixes
8 Days Ago
Gated the null or empty skinnable groups error to workshop skinnables only
8 Days Ago
fix paintable reactive target collider issue
8 Days Ago
Removed No ingredients assert on ItemBlueprint if the item is non craftable
8 Days Ago
named paintable material on reactive target