reporust_rebootcancel

136,578 Commits over 4,324 Days - 1.32cph!

6 Days Ago
Show the correct rotate icon, not power icon, for the Rotate sail option.
6 Days Ago
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6 Days Ago
Hurts my heart but adding an offset to the m15 entity so it fits in the hand and can use the default pistol anim set
6 Days Ago
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6 Days Ago
Large Wooden Box Skins - updated icons to match community skins
6 Days Ago
Fixed another missing Profiler.EndSample in AntiHack::IsInsideMesh
6 Days Ago
Removed the prefab lookup in SleepingBag::CanBuildBed
6 Days Ago
We now only call SleepingBag::CanBuildBed in DoBuild if the construction is a sleeping bag (we have a isSleepingBag field cached during PreProcess)
6 Days Ago
Re-ordered the checks in server Planner::DoBuild, so we can return early and avoid the expensive CanBuild
6 Days Ago
Fixed missing Profiler.EndSample in AntiHack::IsInsideMesh
6 Days Ago
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6 Days Ago
Fix for rotated sails on edges sometimes getting destroyed when something is picked up.
6 Days Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
6 Days Ago
Assign BBS OwnerID correctly when placed via steering wheel deploy & edit. Assign OwnerID to PlayerBoat when created. Did my // TODO "but not on patchday" comment: removal of accidental, unnecessary and unrelated SendRespawnOptions on BBS
6 Days Ago
set component boxes to hidden on f1
6 Days Ago
created component box pack sitem, temp icon, created and set up skinnable sitems for each component box, hooked up, rebuilt mannifest
6 Days Ago
Clear busy flag when loading BBS
6 Days Ago
Fixed string lights slack not hanging using world pos
6 Days Ago
merge from naval_update/io_boats
6 Days Ago
remove submergedFraction condition from buoyancy waking, it's not updated while it sleeps and can brick it
6 Days Ago
merged from buoyancy_sleeping_brick_fix
6 Days Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
6 Days Ago
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6 Days Ago
renamed component_storage_boxes folder
6 Days Ago
created pack sitem
6 Days Ago
Meds Box - updated gibs and corpse mesh
6 Days Ago
comps box updated textures and icon
6 Days Ago
merge from divesite_spawn_optim
6 Days Ago
added +- 30s jitter to Junkpile timeouts, should spread divesites respawning over 30 seconds instead of all on the same frame
6 Days Ago
merge from divesite_spawn_optim
6 Days Ago
merge from indirect_instancing
6 Days Ago
rebase on main
6 Days Ago
Cache the hand IK pos/rot in Update and then apply them in UpdatePlayerModel, more accurate
6 Days Ago
Ballista right hand IK now reflects rotation Updated right hand IK target on static and mobile ballista
6 Days Ago
Remove the ShieldHeldEntityOffset component from the python Add ShieldHeldEntityOffset to HCR
6 Days Ago
Include magnet crane and door animations in server build
6 Days Ago
Merge from main
6 Days Ago
Merge from main
6 Days Ago
Fix biome layer getting removed somehow from material
6 Days Ago
Merge from fix_console_log_startup
6 Days Ago
Merge from parachute_hotbar
6 Days Ago
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6 Days Ago
Merge from boat_aim_sway
6 Days Ago
Merge from growable_menu_changes
6 Days Ago
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6 Days Ago
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6 Days Ago
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6 Days Ago
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