reporust_rebootcancel

119,258 Commits over 4,018 Days - 1.24cph!

32 Days Ago
Dragged out backend fade because screen space scaling.
32 Days Ago
Merge from crafting_update
32 Days Ago
Fixed debug.clearPlayerModifiers typo
32 Days Ago
Update: Add deferred formatting for more types (uint, long, ulong, double, vec3) - Extended tests to cover these cases Tests: ran unit tests
32 Days Ago
Min size up +0.0005 for good measure.
32 Days Ago
Setup the FX for the viewmodel renderer, but left it disabled because a step is missing.
32 Days Ago
Snake scale and colour balances
32 Days Ago
Modal styles and reveal transitions
32 Days Ago
Implemented new Honeycomb Worldmodel
32 Days Ago
Rework crocodile intimidate to be like an alternate combat idle instead of a custom animation state, more consistent with the tiger and easy to reset on pooling + no RPC required
32 Days Ago
Condenser tanks LOD0
32 Days Ago
honeycomb -> bees
32 Days Ago
Optim: don't allocate when writing values via JsonTextWriter - also exposed a `stringify` param that can avoid string conversion Tests: ran unit tests
32 Days Ago
viewmodel - set up idle states as blendtrees for ADS support
Rin
32 Days Ago
Phrases
32 Days Ago
Update: revert back to Newtonsoft.Json - Temporarily reverted the TextTable in use to original version to validate via tests We have to o many json serialization impls, so going to avoid trying to add a new one. I'll have to check if I can rip out the stale dll or not. Tests: ran the unit tests
32 Days Ago
removed duplicated crossbow files from blowpipe folder
32 Days Ago
Merge from crafting_update
32 Days Ago
Merge from cookingv2
32 Days Ago
Merge from planter_stacking
32 Days Ago
Fixed NRE when placing small planter on shelves
32 Days Ago
Premium modal styling and tag
32 Days Ago
Fixed fridge showing 1 power usage in client
32 Days Ago
Fixed fridge not being lockable
32 Days Ago
Merge from amd_dlss_crash
32 Days Ago
Changed the tiger ragdoll prefab layer to the correct layer.
32 Days Ago
merge from /graphics_settings_extra_tooltips
32 Days Ago
Merge from main
32 Days Ago
Added back DLSS code that was removed with a merge from main
32 Days Ago
Assigned all the spoiled food items the vomit sound when eating
32 Days Ago
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32 Days Ago
Added graphics settings ooltips for any that were missing.
32 Days Ago
▆▋▌ ▇▆▆▄▋ ▉█▊ ▉█▇ ▇▉▊▌▄▆ ▇▉▅▅▇▄▇▅▇ ▆▄ █▄▅▌▋▄▄ (▅▉▇▊▌▄ ▇▅▋▇▊▇▅▋ █▆ ▉▋▊▋▍▆▌ ▌▇▇▇ ▆█ ▆▉▉▉ ▊▋)
32 Days Ago
manifest
32 Days Ago
Add option to disable/enable look at and spine deform on a per anim basis, use it to make croc intimidation look better
32 Days Ago
Fix placeholder temperature tea enum/values that look to have been badly merged at some point
32 Days Ago
Merge from main
32 Days Ago
Merge from main
32 Days Ago
Use vertex offsets to handle combined index buffer, fix total argument count to handle binned meshes, fix minimal vertex buffer indexing.
32 Days Ago
FIxed batch rendering
32 Days Ago
Compile fix
32 Days Ago
Merge from parent
32 Days Ago
Merge from main
32 Days Ago
Merge from crafting_update
32 Days Ago
Updated icon import settings for speargun spear, wellipets hat, beehive, vodka bottle, orchid+clone, rose+clone, sunflower+clone, wheat+clone, honeycomb, super serum, metal detector, burst module, extended mags
32 Days Ago
Spawn vines dynamically
32 Days Ago
Vines now find destinations at server start (like ziplines)
32 Days Ago
Test scene, greybox gameplay prefab setup
32 Days Ago
add border dilation