reporust_rebootcancel

119,030 Commits over 4,018 Days - 1.23cph!

33 Days Ago
Added a timeout to the hopper item move process, if an item takes more than 5s to reach the hopper just snap it to the end
33 Days Ago
merge from fix_copy_paste_duplicate_entities -> main
33 Days Ago
Merge from crafting_update
33 Days Ago
Merge from crafting_update
33 Days Ago
Fix copy paste pooling bug that was saving pastes with 2x the entities
33 Days Ago
merge from ballista_mat_fix
33 Days Ago
Another attempt at fixing the ballista materials... recreated all the mat from scratch
33 Days Ago
Merge from armor_slots
33 Days Ago
Armor inserts now have material appropriate sounds.
33 Days Ago
Hopper power input is now named "Power In"
33 Days Ago
Merge from main
33 Days Ago
Disable rich text on the chicken coop, don't show chicken name on health bar (it's already on the popup widget)
33 Days Ago
Merge from main
33 Days Ago
Added the new modifier effects to the consumable panel
33 Days Ago
Wheat seed icon
33 Days Ago
Fix plantpot soil renderer pointing to an asset in the project not the prefab.
33 Days Ago
merge from icon_mipmaps
33 Days Ago
Update bear pie description
33 Days Ago
Merge from plantpot_gibs
33 Days Ago
Merge from cookingv2
33 Days Ago
Merge from armor_slots
33 Days Ago
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33 Days Ago
Rotated all pie projectile visuals 90 degrees
33 Days Ago
Remove armor slots from burlap shirt. Remove armor slots from hide pants (old test data)
33 Days Ago
Optim: Pool internal lists - This is a breaking change - can no longer double call `ToJson` or `ToString` as we clean up resources during it New version is 12k allocs at 4k records test vs 16k allocs. Still loosing on time, but hoping future serialization streaming changes will catch us up. Tests: ran the unit tests
33 Days Ago
initial lod baking tool
33 Days Ago
Enabled mipmaps on more icons (mixed bag of everything: vehicles, clothes, and dlc stuff)
33 Days Ago
Update: store type unions instead of strings as row cell Right now this is a pessimization(-25% perf on 4k "Record" test) - we do more work to manage it, but it should open up more optim opportunities. Tests: ran the now correct unit tests
33 Days Ago
Enabled mipmaps on recent new item icons we missed (wallpaper, new guns, IO)
33 Days Ago
Enabled mip maps on all the new food icons
33 Days Ago
merge from crafting_update
33 Days Ago
merge from crafting_update/visual_cooking
33 Days Ago
Compile fixes
33 Days Ago
Cooking workbench: Show oven fire effects when cooking pies or bread Disabled 'only one user' Put bread on top of the recipe list so its not in the middle of the pies
33 Days Ago
Bugfix: fixing unit tests Rip. Missed the fact that unit tests were runnin on empty data. At least there weren't any issues with previous optims. Tests: rajn the unit tests
33 Days Ago
Cooking wb oven ignite, extinguish and cooking sounds
33 Days Ago
Remove need for an intermediate data type when declaring fsms (previous commit didn't go through)
33 Days Ago
Restored mixing table VFXs
33 Days Ago
Remove need for an intermediate data type when declaring fsms
33 Days Ago
Cooking wb meats and effects pos
33 Days Ago
Meat pos tweaks Particle setup, play and stop when the meat starts and stops cooking
33 Days Ago
Optim: avoid row allocations Tests: ran unit tests
33 Days Ago
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33 Days Ago
Optim: get rid of small Column allocs - also removed all private qualifiers Tests: ran unit tests
33 Days Ago
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33 Days Ago
blowpipe icon and hookup
33 Days Ago
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33 Days Ago
Update: set out optim plans - reuse string builder via pool - Renamed TextTableOriginal to TextTableNew (otherwise I'll accidentally break the game before I mean it) Tests: none, trivial changes