139,238 Commits over 4,474 Days - 1.30cph!

1 Year Ago
Merge from minigun_unload_fix
1 Year Ago
SERVER compile fix
1 Year Ago
Merge from simulate_compile_errors
1 Year Ago
Added OutputPath parameter Added AllowUnsafeBlocks parameter Added a None build as well Added a basic sanity check on the defined constants we get from msbuild to ensure it ran successfully and is up to date
1 Year Ago
Merge from main
1 Year Ago
Fixed locomotive cabin debris disappearing after moving away from the origin
1 Year Ago
100m was quite limiting to the available spawn area, try 75m
1 Year Ago
Increased minimum train spline end distance from 60m to 100m
1 Year Ago
Merge 🚲💤 -> main
1 Year Ago
Fixed bikes slowly falling over when sleeping on a moving cargo ship
1 Year Ago
Fixed issue with smoke lingering. Missing mat change.
1 Year Ago
Fixed ground effect being rotated for some reason. Fixed blurred prop blades being fully lit on the bottom when sunlight hits the top of them.
1 Year Ago
Log rcon as part of runtime profiling - commands executed - number of connected clients - rcon commands ran each frame - successful or failed RCON connections - execution time of RCON commands per frame Reference pooling to Facepunch.Rcon assembly so Rcon stats can be pooled
1 Year Ago
Fix exception when unloading a minigun with exactly 256 bullets currently loaded
1 Year Ago
Fixed heli spawning with the spotlight enabled regardless of TOD.
1 Year Ago
Cleaned a boatload of old legacy stuff from the prefab.
1 Year Ago
Damage, weakspot & impact fx. Applied to prefab.
1 Year Ago
Increased LOD distance of walkways on airfield towers, pre HLOD
1 Year Ago
Another attempt at preventing the homing missile launcher UI from staying on screen when spectating
1 Year Ago
Possible improvement to number sizing on item pickup UI widgets
1 Year Ago
Switch RCon from Queue<Command> with lock to ConcurrentQueue
1 Year Ago
Merge RailFix -> main
2 Years Ago
Another collider edit
2 Years Ago
Smoother collision
2 Years Ago
Fixed mesh index bug
2 Years Ago
Added missing audio source
2 Years Ago
Rail world gen uses my new collision mesh
2 Years Ago
Debug hair dye setups Debug hair cap geometry
2 Years Ago
New collider or procgen train tracks, instead of just using LOD0. Has much smoother ramps for the rails
2 Years Ago
Merge from main
2 Years Ago
Fixed not being able to skin SB TC back into a regular TC via the spray can
2 Years Ago
seaweed mat , albedo and transluceny tweaks - darkened root, desaturated
2 Years Ago
Fixed sidecar bike pulling to the side again
2 Years Ago
Undo flexcontroller changes to see if they cause the crashes
2 Years Ago
swimming fish, added min and max scale on fishswarm script, changed fish speed and spawn frequency
2 Years Ago
Merge from main
2 Years Ago
Merge from sun_direction
2 Years Ago
Added menu option
2 Years Ago
cherry pick from 101558 fish swim shader
2 Years Ago
cherrypick from 101559
2 Years Ago
Added the ability to not apply light direction, convar'd.
2 Years Ago
Update one of the fish materials
2 Years Ago
Merge EnvironmentFish and CritterMovement shaders into EnvironmentFishCritter
2 Years Ago
plane changes
2 Years Ago
merge from tincan_alarm
2 Years Ago
Replicated Bush Fx -> Main
2 Years Ago
Tin can alarm deployable in underwater labs
2 Years Ago
Swap template to small sound for crunchy, grassy and twiggy leaf rustle sound definitions Should reduce the audible distance of bushes
2 Years Ago
BlockPlacement tag