usermattisaaccancel

2,031 Commits over 3,469 Days - 0.02cph!

9 Years Ago
combined swamp trees and roots, added leaves and mushrooms, lit all variants
9 Years Ago
resaved out max scene
9 Years Ago
textured roots and tree trunks for swamp court
9 Years Ago
combined all roots unwraps, baked out lightmap
9 Years Ago
unwrapped all trees and roots
9 Years Ago
created high poly tree trunks and tree root models, creating low poly
9 Years Ago
tweaked alpha on swamp_court_plants_2.psd
9 Years Ago
added swamp plants to unity and set up materials
9 Years Ago
textured up swamp plants alpha and combined in to proper meshes
9 Years Ago
added swamp_plants_diffuse_1, creating alpha texture
9 Years Ago
created final two swamp plants low poly, baked lighting, created alpha parts of plants, applied base texture
9 Years Ago
modelled and unwrapped swamp plants
9 Years Ago
zbrush modelling swamp plants
9 Years Ago
added fish bones 1 and 2 with materials to unity scene, textured
9 Years Ago
created swamp_fish_bones 1 and 2, unwrapped and baked lighting
9 Years Ago
added torch animation controllers to swamp court to make lights flicker
9 Years Ago
textured and exported fish skull to swamp court env, set up material.
9 Years Ago
added howie's concpet to reference folder
9 Years Ago
created swamp fish bone head and started to unwrap
9 Years Ago
rebuilt raft materials, added new net ropes, fixed shadows on court surface, started on swamp trees
9 Years Ago
added net and net pillars to raft environment, added ropes and rebaked lightmap. tweaked diffuse, added court wear map and set it up
9 Years Ago
added fire torches to raft, fixed transparency issues with court fringe, rebuilt materials and added new court shader to fix shadows, tweaked court diffuse
9 Years Ago
added reeds and foliage to swamp court level, added foliage shader, fixed transparency issues on court.
9 Years Ago
textured court plane, added fire support struts to raft, tweaked lighting. set up court plane shader for swamp court, working on alpha
9 Years Ago
made new court plane, unwrapped and textured
9 Years Ago
finished texture on wooden raft, added lights to swamp scene, tweaked colours, added collision
9 Years Ago
continuing to texture swamp raft
9 Years Ago
continuing to texture raft and raft rope, tweaked lighting
9 Years Ago
tweaked lighting in swamp court scene, added new temp texture and temp water, texturing raft
9 Years Ago
made raft longer, added updated raft to unity. unwrapped ropes, baked raft lightmap
9 Years Ago
unwrapped raft, smoothed and combined logs to one object
9 Years Ago
added ropes to raft, combined all, cut in detail on logs, exported to unity and set up new scene
9 Years Ago
created swamp folder, added raft logs and court plane and unwrapped
9 Years Ago
tweaked court wear shader on wild west grass to work properly
9 Years Ago
Added drill spaceship to wild west scene and animated. removed old files
9 Years Ago
lit and textured wild west drilling space ship
9 Years Ago
unwrapped drill spaceship, ready for texture
9 Years Ago
tweaked lighting on cloud city
9 Years Ago
turned off emission on court surfaces, brightened court surface textures to compensate, tweaked amplify colour textures further to darken shadows, removed erroneous materials
9 Years Ago
working on drill space ship
9 Years Ago
tweaked rail texture on wild west rail
9 Years Ago
fixed cloud city cloud shader (rebuilt)
9 Years Ago
added deckchairs and bottles to cloud city scene
9 Years Ago
slowed down caterpillar tracks anim speed
9 Years Ago
combined all test_court walls in to 4 wall objects, re-skinned with bones. changed caterpillar tracks to be one object and skinned.
9 Years Ago
added collision to test court and wild west courts
9 Years Ago
added collision for cloud city court
9 Years Ago
added cloud city wires max file
9 Years Ago
tweaked cloud city amplify colour
9 Years Ago
added lights to cloud city stage, added wires and toolbox/court decorations. tweaked lighting slightly