usermattisaaccancel

2,017 Commits over 3,439 Days - 0.02cph!

9 Years Ago
added wip clouds to scene, need remoddelling and next texture. Need to work out why dx11 tessellation and displacement aren't working too.
9 Years Ago
added new WIP cloud rocks
9 Years Ago
cleaned up materials. Added new shader for court_inner element, you can now set colour and text on inner segment. made texture much smaller.
9 Years Ago
re-added ring rotator scripts to cloud city rings
9 Years Ago
tweaked cloud city court and court dirt maps, made court_wear shader work on cloud city. tweaked dirt value on wild west
9 Years Ago
flipped court wear in u and v axis
9 Years Ago
rotated inner ring so the join isnt in the middle
9 Years Ago
added cloud_city shaders to inner_ring, wires and metal_2 commented out alpha_clipping shader component as it seems to be broken with shaderforge? clipped areas appear bright green.
9 Years Ago
fixed ww court dirt and court main textures to remove erroneous court line on tramlines
9 Years Ago
re-exported cloud city court with dust mask map channel set to 1 and added that to shader
9 Years Ago
tweaked lighting values on metal shaders on cloud city
9 Years Ago
split rings in to 4 segements and added new rotation, changed rotation script to add Y axis rotation, tweaked smoothing groups and shader on rings
9 Years Ago
tweaked net shader
9 Years Ago
cleaned up skybox texture
9 Years Ago
created court main and ring shader with colour control, need to add vertex alpha component
9 Years Ago
added lighting gradient colours to court controller for cloud city
9 Years Ago
samed psd
9 Years Ago
fixed super glowy net, set to 0.75 on emission on shader
9 Years Ago
added court wear shader to cloud city court (needs setting up ian?) tweaked material on other metals changed light names in both wild west and cloud city courts both to "scene_light"
9 Years Ago
set ring rotation to be more gyroscopic
9 Years Ago
tweaked sunshafts and bloom settings to be brighter and more yellow
9 Years Ago
tweaked cloud city gradient colours, smoothed outer ring.. made alpha on it more opaque. coloured middle ring more
9 Years Ago
removed ball from cloud scene
9 Years Ago
set ball colours and ball trail colour on cloud city scene
9 Years Ago
tweaked cloud city gradient colours, added new wip skybox
9 Years Ago
filling in skybox diffuse, changed name to correct name
9 Years Ago
tweaked ball colour per scene, changed DOF
9 Years Ago
added new ball with shader where you can set the colour for each segment and dividing line, added to cloud city env. Tweaked ring rotation speeds to be much slower, added middle ring (might need to tweak mesh), fixed DOF on main camera
9 Years Ago
started on tennis ball mesh, unwrapped. re-exported cloud city fbx, added net to both sides
9 Years Ago
fixed broken meshes in wild west level, fixed shader on powerup crystals, added new net
9 Years Ago
finished cloud city net mesh and shader
9 Years Ago
added tv screens shader for rotating screens, added new net to floating city level and added new net shader (work in progress)
9 Years Ago
added cloud_city environment to unity scene, set up lighting, prefab skybox, created LED shader for inner circle, created emissive maps for blue lights
9 Years Ago
finished floating_city court textures, combined all meshes
9 Years Ago
added cuts to main court to have metal segments, textured main court surface
9 Years Ago
textured rings, baked lightmap on railings and bolts, textured, working on play surface, unwrapped all elements
9 Years Ago
unwrapped inner ring, finished outer, 75% textured on inner
9 Years Ago
removed sin wave time on court grass, allowing dust mask image to affect alpha
9 Years Ago
polished outer ring (adam), unwrapping inner ring
9 Years Ago
renamed court_wear node in main grass shader to dust_mask
9 Years Ago
tweaked alpha on metal grating. created outer ring mesh, unwrapped and texture. fixed water material
9 Years Ago
moved grass_1 material to correct folder
9 Years Ago
added water material
9 Years Ago
unwrapping court and rings
9 Years Ago
moved elements to correct postion around 0
9 Years Ago
added clips to ring_1, bolts and railings to main play area, working on outer ring
9 Years Ago
finished inner_court modelling and added first outer ring
9 Years Ago
added outter ring and main court mesh to floating platform greybox
9 Years Ago
cut in geometry for court and first ring of floating platform
9 Years Ago
tweaked camera 2 flightpath so it doesn't clip through building