196,833 Commits over 4,110 Days - 2.00cph!

2 Days Ago
- Removed indirect_instancing.enabled toggle (was broken) - Reverted all modifications to MeshLOD, MeshCull, RendererLOD, RendererBatch and other LODComponents
2 Days Ago
merge from erosion
2 Days Ago
fixing erosion issues waterside and stripe artefacts - corrected slope angle calculation that was causing striped carving at low - introduced procedural carving limit that eliminates waterside carving and just limits max-depth elsewhere
2 Days Ago
day-switch oddity mitigation with gradients (code fix needed for highlight hotspot)
2 Days Ago
VC TOD gradiation of ambient and scattering during sunsets.
2 Days Ago
- Fixed and optimise debug diagnostics - Use an array instead of a dictionary to store RenderKeys - Added various toggles for controlling which parts of the system run during profiling
2 Days Ago
InstancedDebugDraw: Fix performance issue when re-adding instances each frame
3 Days Ago
merge from abyss_containers
3 Days Ago
merge from frontiergatewalldesc
3 Days Ago
merge from viewmodel_camera_anim_v2
3 Days Ago
merge from combatknife_sfx_drop_fix/woodtea_drink_sfx_fix
3 Days Ago
merge from resourcedispenser_stacksize_fix
3 Days Ago
merge from grass_skirt_legs_fix
3 Days Ago
New StaticMissionItemDispenser entity, acts like a static storage container that fills itself with whatever loot is required by the mission when interacted with. Saves us having to scatter a heap of mission points around monuments that will then get cluttered over time, this allows us to have a single item dispenser that can be used by missions Added to fishing village A, updated safe zone unlock mission to fit
3 Days Ago
Fix response buttons being clickable when animating
3 Days Ago
Fixed being able to repeat non-repeatable missions
3 Days Ago
S2P compound Add a spawn point fishing village a, S2P Create a new CompoundSpawning test scene
3 Days Ago
Merge from outpost_spawning
3 Days Ago
Unsaved
3 Days Ago
Fixed the conversation screen layout jumping around as the responses and text is animated in, making it hard to click on things Panel is now presized and won't resize at all mid conversation stage (will still resize at the start of each stage)
3 Days Ago
Document icons Add support for showing non item rewards
3 Days Ago
Switched outpost scientist npc to a generic mission provider Added support for generic dialogue handling when there are no available missions Generic mission process is now alloc free
3 Days Ago
Safe zone spawn unlock mission boilerplate
3 Days Ago
Very rubbish first attempt at wall snapping when placing deployables
3 Days Ago
Merge from party_system -> main
3 Days Ago
Fix another NRE when connecting to a server in a party
3 Days Ago
▇▉▇▍▍▊▉▌█▍_▌█▉▆▆▌▄▊▊▉▌_▆█▍ -> ▆▉▍█
3 Days Ago
▌▆▊'▋ ▉▋▄▇▇▊▄▊▌ ▋▉▅▊▄▊▅▋▍▇.▉▅▍ - ▅▌▍█▇▇▌▇ █▋▋ ▅▋▄▇▄ ▌▋▅▄ ▍▋▆▄▅▌█▉▉▌▍▅
3 Days Ago
patrol_heli_revision_2 -> main
3 Days Ago
Removed logs Ensure heli can crash at airfield? Extend flee monument search range
3 Days Ago
Clicking link in steam chat will add you to the party
3 Days Ago
▆▋▅▊▆ █▌▌▊ ▋▇▋_▇▄▄▄▉▍█_▆▄▋█▌▊▋▌▋▉ -> █▉▄▌
3 Days Ago
▊▍▄ ▄▍▋█▇▇ ▊▅▇▇ ▉▍ ▅▇▄█▄▊▄▍▋▇ ▋▆▌▊ ▄▇▆▊▅▊▇ ▄▊▇ █▅▌▆▌▍▄ ▆▉ ▉▄▆▆ ▊▍▍'▊ ▍▇▊▅▉ ▊▊ ▇▆▍ ▋▅▌▊▄▊ ▋▍ ▌▌▋ ▄▋▇▉▊ ▇▊ ▋▅▉▊▆ ▄█▋▄ - ▆▍▉▅ ▍▉▍ ▇▅▋▌▍▊ ▉▋▄▅ ▍▌▉▇ ▉▌▆▍▉▅█▄, ▍▌▅▇ ▉█ ▍▇▋▋█▋▄▇▍█ ▋▅▊▌ ▊▅▅▉ ▆▋▋▄ ▇▅██▉▆ - ▆▌▊▉▄▅ ▋▋█▅ ▇▋▆ ▅▍▋▆█▉ ▉█▋▋▊▅ ▌▋▍▄▉▇ ▄▆▋▅ ▄▌ ▅▅█▄▍ ▋▍ ▆% ██▉▅ ▉▍▍▍▄▌█ ▄▄ █▆█ ▌▋▌▋ ▇ ▉▉▄▌▍▄ ▇▄ ▉█▄▋█ - ▊▇▅'▋ █▉▇▄▅▌▋ ▍▋▋▍▄▆▆▌▆▌ ▍▍▉▇▊▍▊ ▍▉▇ ▇▇▊▌▌▆▄ ▆▇▇▆▇▊▆
3 Days Ago
Patrol helicopter flee map marker matches rotation Patrol helicopter flee map marker shows an estimated to flee location
3 Days Ago
Reduce button width More phrase support for interaction modal Show 'cant connect to steam' error popup as an interaction modal instead
3 Days Ago
trawler ship hull material vcol blends progress, more uving fixed oilrig mask seams
3 Days Ago
add tod gradients for some cloud parameters
3 Days Ago
M15 Pistol - Texture update, world model + rebaked texture set
3 Days Ago
Updated textures and prefab setup
3 Days Ago
3 Days Ago
fixed broken skinning on male grass skirt legs lod 3
3 Days Ago
Layout changes Ensure bootstrap page has the same interaction modal as main menu
3 Days Ago
merge from party_system -> main
3 Days Ago
Fixed bug preventing the title from taking up all the space if the subtitle is empty Codegen Test method
3 Days Ago
Fix `kickparty` not correctly checking if the person kicking is the leader
3 Days Ago
Interaction Modal can now be enabled/disabled with static methods Can output translations rather than raw text Buttons can be wired up to whatever we want when starting the popup Custom layout is setup on call for whatever the user wants
3 Days Ago
Missed Files
3 Days Ago
Updated Folding Wicker Bed Blanket Textures Removed Fourth Blanket Varaiation Textures and Materials
3 Days Ago
Fix NRE when connecting in party
3 Days Ago
merge from main -> party_system