141,154 Commits over 4,383 Days - 1.34cph!

9 Days Ago
Merge from main Merged prefabs: Mannequin_deployed, huntingtrophysmall/deployed, fishing_rod_entity
9 Days Ago
Merge from main
9 Days Ago
Clamp uv for min/max height sampling
9 Days Ago
Fix prefab id
9 Days Ago
Updated armoured hatch anims to prevent wall clipping
9 Days Ago
Fix new scientists not playing movement animation in demos after the demo was paused
9 Days Ago
Update manifest
9 Days Ago
Create new version of the mortar prefab based on ballista
9 Days Ago
Possible Client_OnCassetteInserted NRE while spectating fix
9 Days Ago
merge from main
9 Days Ago
Rename mortar.entity -> mortar2.entity
9 Days Ago
Rename MortarEntity.cs -> MortarEntityOld.cs
9 Days Ago
Fix HasFlags()
9 Days Ago
Codegen
9 Days Ago
Fix GetActiveItem() after merge
9 Days Ago
merge from mortar -> mortar_prototype
9 Days Ago
merge from main -> mortar_prototype
9 Days Ago
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9 Days Ago
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9 Days Ago
Re-multiply SWEP slot positions by 100 again * This is part of a hack that was removed, but mods are expecting this behavior now, so we restore the *100 part Update default spawnlists * Added Tool Gun world model to Garry's Mod spawnlist * Updated CS:S spawnlists - merged characters and weapons to "Counter-Strike" spawnlist Updated spawnicons * Added spawnicons for most CS:S props, rerendered weapon icons to be brighter New CS:S spawnlist to include ALL props from CS:S * Old "Map Props" spawnlist removed, add 2 new ones that contain all the models, one with the more useful ones, one with the less useful ones Merge PR to update default spawnlists Sort Browse => Games/Addons in spawnmenu using lowercase text * Fixes some models, such as W_AlyxGun appearing out of order Update 2 more spawnicons
9 Days Ago
merge from main -> fix_server_browser_compression/http_client
9 Days Ago
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9 Days Ago
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9 Days Ago
merge from fix_server_browser_compression -> main
9 Days Ago
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9 Days Ago
Fixed RW on FX meshes.
9 Days Ago
apartment rugs
9 Days Ago
merge from safezone_lootbag_fix
9 Days Ago
fix typo
9 Days Ago
merge from overfishing
9 Days Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
9 Days Ago
Shutter frame audio fixes
9 Days Ago
Codegen
9 Days Ago
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9 Days Ago
merge from automated_testing
9 Days Ago
Check isValid instead
9 Days Ago
Compile fix
9 Days Ago
merge from main
9 Days Ago
merge from techtree_multi_unlock
9 Days Ago
Hardcode the multi unlock delay to 0.1s, was agreed to be a good speed, no need to have it convared
9 Days Ago
merge from waterwheel_deployable
9 Days Ago
support for manual use water particles with water height adapt
9 Days Ago
merge from main
9 Days Ago
merge from automated_testing
9 Days Ago
Make ProtectionProperties.IsImmortal available serverside
9 Days Ago
Apartment complex b progress / windows polish and roof
9 Days Ago
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9 Days Ago
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9 Days Ago
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9 Days Ago
fixed 3p phonebooth hand offset bug