239,367 Commits over 3,837 Days - 2.60cph!

9 Days Ago
Fixed clearinventory NRE, check for null args and check for null backpack item container Fixed log when clearing main container
9 Days Ago
More page styling
9 Days Ago
merge from main
9 Days Ago
Fixed some explosions near a ball.entity not applying a force - added a backup method
9 Days Ago
adobe wall and gate first pass
9 Days Ago
Cape LODs skinned to spine4 to reduce snapping
9 Days Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
9 Days Ago
Select target object when inspecting ActionGraph
9 Days Ago
component section
9 Days Ago
Combine movement and vision darts into a new Incapcitate dart
9 Days Ago
more styling changes
9 Days Ago
table update
9 Days Ago
Table tags
9 Days Ago
Update: ShopFront pools ItemContainer - also deleted empty virtual override Test: 2 player session with a shop front, one was interacting with the front while I destroyed it - items dropped, next front clear
9 Days Ago
Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
9 Days Ago
Organising dart type folders
9 Days Ago
more table tweaks
9 Days Ago
Make ActionGraphStackLineHandler pattern more lenient Include ActionGraph errors in ConsoleWidget.PopulateDiagnostics Refresh diagnostics when saving an Action Graph Only Show() each Action Graph MainWindow once Inspecting a cloned ActionGraph edits original (#1663) Write null instead of trying to serialize invalid GameObject / Component Attempt to support both types of prefab instances in one places Don't PostDeserialize child objects multiple times
9 Days Ago
Table and table snippets
9 Days Ago
Clean: Remove redundant StorageContainer.ResetState All the cleanup is already done in DoServerDestroy. Might be worth consolidating these callbacks in the future. Tests: none, trivial change
9 Days Ago
merge from Halloween_2024
9 Days Ago
Bone dart damage tweak
9 Days Ago
Dracula Cape texture fixes for back area which is now visible
9 Days Ago
merge from world_update_2
9 Days Ago
Finalized core.
9 Days Ago
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9 Days Ago
Optimize ModelRenderer.Tint Fix MetaData.Get error Warn in TcpSocket when there's a socket exception on connecting Fix startup exception when not using Gregorian calendar Don't report errors created by us, in non retail builds Cancel launcher fade in if they already closed the window
Leaderboard backup, run #13876
9 Days Ago
Inspector component edits use nicer undo system instead of whole scene
9 Days Ago
Merge from parent
9 Days Ago
Merge from parent
9 Days Ago
Merge from main
9 Days Ago
Merge from world_update_2
9 Days Ago
Merge from elevator_parenting_collision_improvements
9 Days Ago
Add an IgnoreParentEntityColliders option to TriggerParentElevator, prevents players from getting unparented from an elevator when they collide with a collider on the elevator Also has special handling to ignore collisions with the corresponding client/server entity when in the editor
9 Days Ago
Json ignore this in case it needs it
9 Days Ago
Add CameraComponent.RenderTarget to render allow rendering to texture https://files.facepunch.com/layla/1b1211b1/sbox-dev_N5LTZuJHYE.mp4
9 Days Ago
Static planters code cleanup, use PrefabAttributes and remove the id lookup as it won't work through a save/load Fixed planters being able to plant more than one plant in a slot after a server restart Increase spawn check timing to 4 minutes (was 30s) Rebuild manifest
9 Days Ago
Merge world_update_2 -> Aux2
9 Days Ago
Cherry pick compile fix, SpawnMargins -> world_update_2
9 Days Ago
Fixed client compile in builds
9 Days Ago
Unsaved food cache loot change
9 Days Ago
Merge main -> SpawnMargins
9 Days Ago
Adjust food cache spawns, removed black berries and raw meat
9 Days Ago
Fixed water well shop appearing on the map after a server restart
9 Days Ago
Merge from world_update_2
9 Days Ago
Applied standard code formatting to all code in the Rust project
9 Days Ago
Removed all child gameobjects on a bunch of loot entities on the server (mostly some leftover model gameobejcts and the empty birthday balloon objects) Affects crate_basic, crate_elite, crate_mine, crate_normal_2_food, crate_normal_2_medical, crate_normal_2, crate_normal, crate_tools, crate_underwater_basic, foodbox, loot_barrel_1, loot_barrel_2, oil_barrel, vehicle_parts Removes 1-12 gameobjects per entity
9 Days Ago
Restored server browser search bar text size