224,789 Commits over 3,714 Days - 2.52cph!

50 Days Ago
Merge from main -> harmony2
50 Days Ago
merge from ping_estimation -> aux2
50 Days Ago
Sprite shader flips with uv sign Add SpriteRenderer FlipHorizontal and FlipVertical
50 Days Ago
sks vm prefab wip
50 Days Ago
ModelPhysics recreates physics on active model change, fixes some props not initializing physics when created in code
50 Days Ago
Fix all sounds being downmixed to mono
50 Days Ago
Add ping results to server & client analytics
50 Days Ago
Add `ping_region_code_override` convar for servers to manually override their region
50 Days Ago
.meta files Compile error
50 Days Ago
Add "Estimate Ping" button to browser
50 Days Ago
Add `browser_ping_estimate` client convar Use region's ping instead of local cached ping when ping estimation is enabled
50 Days Ago
More potential crash fixes to do with texture loading
50 Days Ago
player update. exported/setting up guitar anim set
50 Days Ago
Fix terrain trace hit normal
50 Days Ago
Parse region tag out in serverinfo
50 Days Ago
return IPingRegion instead of a string fix region code not set inside tags
50 Days Ago
added curtains set + 4 skins also updated artdev scene
50 Days Ago
Raycast distance fix from earlier
50 Days Ago
New Crowdin translations by GitHub Action
50 Days Ago
Fixed typo in locale source generator Update locale sources
50 Days Ago
Fix BaseSoundComponent NRE Fix stereo sounds playing one channel
50 Days Ago
New Crowdin translations by GitHub Action
50 Days Ago
Update sound scene
50 Days Ago
Flipped entry path so cargo comes in from the other direction Added check to ensure container destinations have at least 1 element before passing Ensure harbor crane isnt null before assinging desination Added a debug log when leaving
50 Days Ago
Set "region" tag `r` with the closest region code Default to `?` region Update region every 5 min
50 Days Ago
New Crowdin translations by GitHub Action
50 Days Ago
Simpler NPC walk logic Walk along path Demo path example
50 Days Ago
Include subfolders in source file search
50 Days Ago
Update .github/workflows/crowdin.yml
50 Days Ago
Preserve string file directory structure Update source strings Add crowdin.yml Add Crowdin GitHub action
50 Days Ago
Fix RedirectFileSystem DirectoryExists case sensitive Remove key when SetMeta a null value Add ConfigData type Save/load Collision data to ProjectSettings/Collision.config Remove obsolete calls
50 Days Ago
Support per triangle physics surfaces on mesh shapes https://files.facepunch.com/layla/1b1411b1/sbox-dev_WzjagCCSeA.mp4
50 Days Ago
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50 Days Ago
Fix symlinked autorefresh not working
50 Days Ago
merge oilrig_sat_tube -> aux2
50 Days Ago
Sort generated source string keys Update source strings
50 Days Ago
Fixed typos in string files Rewrote string file parsing to support comments Get rid of python xlsx to json script Script to generate source CSVs for localization Initial output of source CSV generator
50 Days Ago
tvstand and tvlarge texture updates
50 Days Ago
Shared pathing code Scene update
50 Days Ago
merge from main
50 Days Ago
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51 Days Ago
Editor startup cleanup & remove Editor.Utility
51 Days Ago
S2P oilrigs
51 Days Ago
more collision prep
51 Days Ago
Fix path stretching asset browser size - fixes sbox-issues/issues/4609
51 Days Ago
If we pass in an invalid transform to Steam Audio, just ignore it
51 Days Ago
Fix SerializedList/Dictionary not converting property - fixes sbox-issues/issues/5104
51 Days Ago
Consumables inventory moved away from objectives UI
51 Days Ago
Fixed weapon sounds being unlinked
51 Days Ago
Replaced church prefab in the scene