248,620 Commits over 3,928 Days - 2.64cph!

53 Days Ago
Fix PrefabFile.GetMetadata() reading the wrong property name
53 Days Ago
Iterate until number of lights rather than 64 every time 😪, more cleanup
53 Days Ago
Fix Prefabs not serializing ISceneMetadata components that are on the root GameObject
53 Days Ago
Cleanup, optimize fog
53 Days Ago
Frustum FarZ for fog tiled rendering Remove async fog, unlikely to yield gains, move volumetric fog to after depth prepass, we need depth chain to not be 1 frame behind on tiled culling for volumetrics
53 Days Ago
Category tables Remove legacy facets Move license from edit Can edit facets/categories again Update facets for search
53 Days Ago
mapbuilder: don't try to parse empty scene json fixes Facepunch/sbox-issues#6777
54 Days Ago
Leaderboard backup, run #15125
54 Days Ago
Citizen/animgraph: added b_firstperson parameter; intended to be used when showing the body in first-person view while looking down
54 Days Ago
spiker digging drop less healthpacks when some exist already boss hp bar shows amount, changed player info side elite spitter teleport elite spike homes a bit bouncing bullet
54 Days Ago
collect sound for frenzy letters
54 Days Ago
Re-use results of sense component grid search for allies instead of doing another query (when the range is small enough)
54 Days Ago
Fixed Tileset Tool Inspector. Resolves Facepunch/sbox-spritetools#26
54 Days Ago
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54 Days Ago
(▉▋▊▍▉▉▅▋▇▅▊▆/▋█▆) ▊▋▇▊▋▊▋ ▍ ▆▄▌-█▉▊▅▆ █▍▍█▇ ▆▇▍█ ▍▉▅█ ▍█▍ █▄▆▍▌▆ ▌▄▋▌█▍ ▊▅ - ▊▅▆ ▌▆▇▋ ▍▍█▇█▅▋▄ ▊█ ▇▉▍▄▉▇▆█ ▅▄▍▊█ ▌█▆▇▇█ ▍▊▊▅ ▅█▄▌▊_█▄▄▍▅▇▄█ ▋▅ ▄▋▍█▄_▆▌▆▉▊_▍▆_▌▇▊▊▌▊▇▌ ▉█▉▉▍ - ▅▍▍▉▄ ▋▍█▆▇ ▋▍▆ ▊ ▌▇▅▉ ▆▋▆▆▋▇ █▉ █▄▍▊▉▆▇█ ▍▆▌▋█▌ ▍▋▉ ▄▍▋▉▍ - ▉█ ▇▍▆▌▋▌▆ ▊▅ ▉▇▍▉/▊▋█▉▋▋▊ ██▅ █▋▉▊▊ █▋▍█▉█ ▆▊▍▉ ▋▄▄▆▊▍ ▉▍▅▍▇█▅ ▌▆▌▄▌▌▌ ▅▆▅▉▅▇▉▌ █▅▇▅▉ ▄▄▊▉▅▌, ▆▌▋▇ ▊▇▄▉▅▆▊ █▇▌▅▇ ▉▍█▅▆▇ ▊▉▄▊▅▌▄ ▌▉▆▌▄▊▍▇▌█ ▆▅▌ █▊▋▋▍ ▆█▊ ▉▋ ▅▄▊▌▆▆ ▇▄▅▅█ ▇▊▇▉▆▆▅▄/▊█▆▍▇▍
54 Days Ago
▄█▍▋▅▋▋▆.▆▋▌█▄▍▉▄▇▋ ▊▇▉▉▋▍▍ ▆▉▍ ▇▇▍▅ ▉▍▅▆█▋▋▍ ▆▆ ▉▇▇▉▉█▍▅ ▌█▉ ▊▌▉▋▄▌▌▅▋▌ ▌▌▋ ▍▄▌ ▇▊▉▍▊▅▆ ▍█▉▇▊. ▅▄▆▉█▊ ▌▅▊▉ ▇▌ ▌▋ ██▊▉▊▊█▊▊ ▉▆█▌▉ ▊▉▇ "▉▉▆▍▋" ▊▇▇▄▄▍▅▋▆▋▅▍
54 Days Ago
New Bench Test & Intro area v2 blockout
54 Days Ago
Fix debug info showing up even when convar is off
54 Days Ago
Make wolves lie down less often but slightly longer (they need to lie down sometimes for server performance), remove the pause before the idles for a more natural transition
54 Days Ago
Change howl audio sound types from small to medium as it was not audible unless a few meters away (but then the wolf would cancel the howl and charge), fix new growl sound not playing
54 Days Ago
Get shortest SourceLocation path when setting TypeDescription.SourceLine/File - This should've been the original fix for opening code files that have partial class defs
54 Days Ago
Made miner hat shadows more forgiving for weapon viewmodels and some of our looser shadow proxies.
54 Days Ago
Get rid of my partial class check for SourceLocation codegen, it's actually the culprit for Facepunch/sbox-issues#6753 - re-publish your game and it'll be fine
54 Days Ago
Fixes and tweaks to flashlight settings.
54 Days Ago
Update PackageTags table when tags change News page tidy
54 Days Ago
If setting local transform to default, set it to Transform.Zero Add Texture.CreateFromSvgSource PlayerController: Fix hiding other players bodies PlayerController: Tweak how body rotation works, clamp rotation to always be within RotationAngleLimit vs eye angles PlayerController: Only apply "viewer" tag to render body if set Svg's have mips, can keep aspect ratio Fix warning
55 Days Ago
Leaderboard backup, run #15101
55 Days Ago
Animgraph: Add blend cycle option to state machine transitions - blends cycle on transition instead of resetting to zero https://files.facepunch.com/layla/1b0211b1/sbox-dev_fR7ScCdFuP.mp4
55 Days Ago
▆▊▌▍▆▇▍▋▊ ▍▇ ▆▅▅█▍▌▊▆ ▇▋▇▉▇ ▊▌█▍▌▍▅▋▆ ▊▉ ▋▊▌▉▉▆ ▊▅▌▉▅▅▆▊█ ▇▉▄▍▆▍▅ - ▉▇▇▍▄▍▋ ▌▉▄ █▉▋▆▍ ▅▋▄▅▆ ▊▌▉▋ ▅▆▇▉▉'▊ ▆▇▊▉▅█ ▅▉▆▋▇▄▍▅ ▊▊▌▅▇█▇▍▅▊ - █▊▌▊▋ ▋▉▅▆▍▋▅▍▅ ▅▉ ▄▅▌▇▌ ▊▌▇▄▉ ▇▆▆▅▇▇ ▆▄▅█▊█▌█▅▆ ▋▄ ▇▉▋▋ - ▍▌█▆▄ ▋▌ ▋▋█▊▆█ ▇▍▅▉▇▌▌▄▋ ▌▉▆▇▆▉▌ (▌▍█▋▊▆▇▋ ▅▇█▅, ▇▊▅▌▊ ▄▋▆▊█▄▊ ▌) - ▊▆▍▌ ▍▊█▆▍▍ █▅█▋▅▉█ █▄▇▋▊ ▄▋▊▊▇ ▉▇▆█▍ ▌▍▍▍█▌▆▊ ▄▌█▋▊▋▅▆ ▉ ▊▅▄, ▍▆▄▄▆▆ ▆▆▇▍▍▊▉▉ ▆█▌▆▅ ▊▆█▇▌▅▇▄ ▌█ ▄▍▊ ▄█▍▉▌ ▌▋▅▉▍ - ▆▄▍▋▆ ▅█ ▋█ ▆▉▉▋▉▍ ▆▌▌ ▆▇▋▆▍ ▆▊▄▉▋▊▍▉▍
55 Days Ago
t1 smg sounds
55 Days Ago
Fixed tutorial placement snapping not working
55 Days Ago
Merge from t1smg
55 Days Ago
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55 Days Ago
Holster and backpack offsets
55 Days Ago
Fix NRE when ADS shooting with a silencer equipped
55 Days Ago
▊▊▍▉▄▆▋ ▆ << ▋▇ ▅▌ ▇▉▉▉▌▇▄▉▌▊.▇▍▍▇▇ ▉▌▆ ▉▌██▅▇ ▌▄▇▉▌▋▅▄ ▌▍▋ ▅ ▍▉▉█▍▉▌ ▍▆▄▉▋▌▆▇▉ ▌▆ ▇▌ ▇▅▋▌▄▉ ▋▅▉ ▆▄▍▉▆▉▇ ▋▅▍▍ ▊▅ ▅▋▉▊▋▊▇▊▆▉-▊▍▋▌
55 Days Ago
Locker assets
55 Days Ago
merge from main
55 Days Ago
Battering ram back door opening/closing
55 Days Ago
merge from fix_npc_death_icon -> main
55 Days Ago
Reapply references from loadouts -> NPCs so the death icons work - got missed by plasticscm somehow
55 Days Ago
Merge from main -> fix_npc_death_icon
55 Days Ago
merge from fix_map_zoom_numbers -> main
55 Days Ago
Fix map grid text labels not rendering properly depending on zoom & map size - this changes map grids to be slightly different sizes depending on map size (146.3 target, 152m on 3500, 150m on 4500) - however the grid is now is correctly centered on the map - number of grids = Floor(MapSize * 7 / 1024) - size per grid = MapSize / number of grids This also fixes teleport2grid not working on certain map sizes (like 3500) - this was due to the map rendering 24 grids (breaking at different zoom levels too) instead of 23 grids (3500 map size = 23.92 grids)
55 Days Ago
Battering ram cabin detailed colliders
55 Days Ago
Tweaked terrain blend settings on small arctic rock formations
55 Days Ago
Add debug convar for fire melee, fix some events being dropped
55 Days Ago
wolf sound updates
55 Days Ago
Fix error caused by adding already present key to dictionary, fix distance check being inverted
55 Days Ago
Restored battering ram placeholder animations Steering wheel IK Better colliders