192,957 Commits over 4,049 Days - 1.99cph!

59 Days Ago
merge from crafting_update/visual_cooking
59 Days Ago
Fixed cooking workbench erroring when cooking meals without any visuals (low grade fuel, ammo..)
59 Days Ago
merge from cookingv2
59 Days Ago
Hive, coop and workbench crafting gameplay base pass
59 Days Ago
New layout out bbq food points for less overlapping
59 Days Ago
- FIxed screwed natural beehive bounds - Fixed swarm AI breaking at weird ranges
59 Days Ago
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59 Days Ago
Fixed effects so the mixing table side lights up when mixing and the oven side lights up when cooking with the bbq side
59 Days Ago
exported tiger drag animation
59 Days Ago
Add a new bbq derived child entity to the cooking workbench, overlaps the oven area on the right and functions like a regular oven Child bbq pipes through when it's on to the parent entity for effects changes, still needs work
59 Days Ago
harvesting tea world models / lods icon and icon hookup
59 Days Ago
Rebalanced some hive growth rates
59 Days Ago
- Item changes - Can feed honeycomb to chickens
59 Days Ago
bees -> crafting_update
59 Days Ago
bee_grenade2 -> bees
59 Days Ago
Disabled test gizmo
59 Days Ago
- Allow timed explosives to align their effect with velocity before an explosion - Rotated bee grenade explosions to align with this velocity
59 Days Ago
heliconia rostrata files - models, textures, mats
59 Days Ago
merge from tech-tree-ux-improvements
59 Days Ago
blowpipe texture progress
59 Days Ago
Merge from crafting_update
59 Days Ago
Restored 1p_spectating_grenade_fix
59 Days Ago
Monument biome filter adjustments
59 Days Ago
Restored BeeSwarm changes
59 Days Ago
bees -> bee_grenade2 (again)
59 Days Ago
merge from crafting_update
59 Days Ago
Jungle ruins S2P
59 Days Ago
Moving jungle ruin prefabs to jungle_ruins spawn folder
59 Days Ago
bee_grenade2 -> bees
59 Days Ago
crafting_update -> bees
59 Days Ago
clean up fridge volumes, more accurate
59 Days Ago
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
59 Days Ago
merge from io_research_table
59 Days Ago
crafter position fix
59 Days Ago
merge from jungle ruins
59 Days Ago
Mesh binning preprocess in foliage grid using minimal vertex buffer to reduce draw calls on foliage which share similar meshes.
59 Days Ago
Merge from main
59 Days Ago
merge from crafting_update
59 Days Ago
Apply tooltip to the base prefab instead of the variant
59 Days Ago
Update premium tag tooltip
59 Days Ago
Add premium tag to AutoCorrectTags()
59 Days Ago
Show lock icon when you don't qualify to join the premium server - show nothing extra when you do qualify for it
59 Days Ago
Scene backups
59 Days Ago
Codegen
59 Days Ago
Merge from crafting_update
59 Days Ago
Fix NRE when attacking scientists
59 Days Ago
Add `browser_premium_tab` convar to control if the premium tab is shown
59 Days Ago
Add new tab to the server list for premium servers - similar to how official servers show in their own tab Add filtering for the premium server tag - like how you can filter by monthly, weekly, etc
59 Days Ago
Add premium server tag to tag list prefab
59 Days Ago
Add ability for servers to stay inside the same server list when forwarded from one server list to another - allows us to forward servers from official list while keeping them in the official list