192,970 Commits over 4,049 Days - 1.99cph!

2 Months Ago
edited y curve on tiger ledge attack jump rootmotiondata asset
2 Months Ago
fixed vehicle building privilege cache reading as false negative
2 Months Ago
cinematic texture sets / materials for media content
2 Months Ago
crafting_update -> bees
2 Months Ago
improved cooking work bench gibs
2 Months Ago
Merge from cookingv2
2 Months Ago
Added deferred indirect lighting and environment volume pass back to the camera prefab after merge
2 Months Ago
separated client/server convars for trigger excludelayer behaviour
2 Months Ago
created icons for the 4 armour plate variants converted armour plates from LODGroup to MeshLOD Cleaned up folders
2 Months Ago
Wheat collectable layer fix
2 Months Ago
Merge from main
2 Months Ago
Fixed Wheat collectable using corn model
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from cookingv2
2 Months Ago
Applied Harvesting buff to hunters pie Pumpkin pie now gives +10% max health
2 Months Ago
Removed comfort modifier from chocolate bar Removed fishing booster from fish pie Added comfort booster to fish pie
2 Months Ago
Apple pie recipe is now 3x apple, 3x wheat, 3x honey New bear Pie recipe: 3x cooked bear meat, 3x wheat, 2x mushroom, 2x egg Remove old temp icons Fixed recipe list caching between play mode sessions
2 Months Ago
Merge from crafting_update
2 Months Ago
Possibly fixed looping fire fx on bee swam effect Disable play on awake on sub emitters, update flags toggle so it can turn off when OnFire flag is disabled
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from cookingv2
2 Months Ago
Fixed wheat missing from world population Was lost in merge in 112159
2 Months Ago
Merge from main
2 Months Ago
First pass on pie icons
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from cookingv2 to crafting_update
2 Months Ago
Compile fix
2 Months Ago
Fixed comfort never resetting back to 25 after standing on a rug while under the comfort boost effect (rounding issue in UI)
2 Months Ago
Merge from media_projects
2 Months Ago
Prop assets
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from crafting_update
2 Months Ago
Cooking lerp, driven by the server for now
2 Months Ago
Merge from main
2 Months Ago
merge from fix_world_serialization_checksum -> main
2 Months Ago
Fix test namespace
2 Months Ago
Add simple checksum tests
2 Months Ago
Fix world serialization checksum not handling -0f
2 Months Ago
Adding or removing items to/from the cooking item stack updates the cooking visuals accordingly
2 Months Ago
Added cooking workbench recipes for cooked deer, bear, fish and pork
2 Months Ago
Fixed killing chickens via "ent kill" in the coop not properly removing them from the coop
2 Months Ago
Fixed spoiled horse meat being cookable and usable as bait
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from crafting_update
2 Months Ago
Merge from 1p_spectating_grenade_fix
2 Months Ago
merge from bee_grenade2
2 Months Ago
Assigned the grenade impact to bee-grenade-explode (placeholder)
2 Months Ago
Merge from parent
2 Months Ago
Made the 3p held grenade not so small.
2 Months Ago
Grenade viewmodels now play the throw animation when first person spectating like they do in regular gameplay This was an old issue, but more noticeable with the bee grenades Had to upgrade grenade viewmodel handling to the new IViewmodelComponent system so had to apply this upgrade to every grenade. Affected: Throwable Firecrackers Flares Supply Signals Beancans Bee Grenades F1 Grenades Flashbangs