248,647 Commits over 3,928 Days - 2.64cph!

58 Days Ago
Re-assigned bones in viewmodel prefab (to fix invisible man viewmodel)
58 Days Ago
Switch case node https://files.facepunch.com/ziks/2024-10-31/sbox-dev_YiyL34b2CY.mp4
58 Days Ago
Water shader supports foam tint and emissive
58 Days Ago
merge from save_260
58 Days Ago
Cave med hard S2P
58 Days Ago
manifest
58 Days Ago
S2P Lighthouse and cave small med - resolves rock_formation_huge_c, bigger than huge
58 Days Ago
58 Days Ago
Fix default for switch cases
58 Days Ago
Convert mixing table UI to use pooling. Misc performance improvements.
58 Days Ago
Remove hardcoded speed values
58 Days Ago
subtracting t1smg
58 Days Ago
HelpUrl for PlayerController HelpUrl adds (?) button to component header, fixed component header rebuilding multiple times
58 Days Ago
Fix hobo barrel and witch cauldron not scaring wolves when they are lit
58 Days Ago
58 Days Ago
Switch node tweaks, fix ArrayValueModel
58 Days Ago
merge from latest media projects as plastic auto selected an earlier changest
58 Days Ago
T1 SMG cinematic files
58 Days Ago
Burlap gloves viewmodel uses correct material
58 Days Ago
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58 Days Ago
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58 Days Ago
Use [FontName] for TextRendering.Scope, resolves Facepunch/sbox-issues#6752 https://files.facepunch.com/tony/1b3111b1/sbox-dev_VBbuYDiPZN.png
58 Days Ago
Player insight charts use new daily data
58 Days Ago
Merge from main
58 Days Ago
material meta files
58 Days Ago
Compile fix
58 Days Ago
merge from save_260 - Staging wipe
58 Days Ago
network++ save++
58 Days Ago
merge from t1smg - WIP
58 Days Ago
merge from io_research_table
58 Days Ago
merge from main, stomping radtown_1 changes from main
58 Days Ago
Maintain daily package stats
58 Days Ago
hp info bar, change dash bar layout, etc simplify nametag homing and pierce interaction planner perk mystery box
58 Days Ago
Leaderboard backup, run #15053
59 Days Ago
Stop fizzle smoke wisp from sometimes RNG clipping through walls.
59 Days Ago
Fix for FizzleEffect being hardcoded on DudExplosives
59 Days Ago
Merge from gesturepack
59 Days Ago
Added the option for gestures to not get cancelled via LMB/RMB Enabled on RPS
59 Days Ago
Merge from shields
59 Days Ago
Animator fixes
59 Days Ago
Satchel polish/debug. LOD distances, FX orientation translation.
59 Days Ago
Fix shield viewmodel getting culled when offscreen Fixed blocking state getting reset every tick Cleanup
59 Days Ago
Clothing Updates
59 Days Ago
C4 polish: Lighting & light texture improvements. FX orientation polish.
59 Days Ago
Show damage protection % when inspecting shields in the inventory Set some starting values per shield for testing
59 Days Ago
Added indicators to the item information panel if a wepaon is compatible with shields
59 Days Ago
Added description to RPS gesture
59 Days Ago
Detect root motion state on a clip and lookup the appropriate curves when applying model position/rotation
59 Days Ago
Clothing Updates
59 Days Ago
Parent merge