192,967 Commits over 4,049 Days - 1.99cph!

60 Days Ago
adjusted srgb setting for AO
60 Days Ago
merge from triggerbase_exclude_layers
60 Days Ago
client compile fix
60 Days Ago
Remove debug log
60 Days Ago
improved lods on io research table
60 Days Ago
merge from triggerbase_exclude_layers
60 Days Ago
setup for hiding/showing third person pie models at correct times
60 Days Ago
Bugfix: Use valid index in WaterTestFromVolumes Tests: detected during staging demo playback with useparallelupdatejobs - reran the demo, no more NREs
60 Days Ago
merge from io_research_table
60 Days Ago
base tree pass
60 Days Ago
vendor_listing_changes -> crafting_update
60 Days Ago
codegen
60 Days Ago
Show an clones genetics on the vendor UI. Lets people see the genetics before they buy (Also shows the grade of a nucleus)
60 Days Ago
Merge from tiger
60 Days Ago
Merge from main
60 Days Ago
merge to main
60 Days Ago
Updated Bee Grenade World Model Material so its not as transparent as before
60 Days Ago
Move printwipeid command into #if SERVER
60 Days Ago
Merge: from parallel_validatemove - Fixers a couple rare bugs leading to missing data from FullServerDemo recordings - More work on BasePlayer.SErverUpdateParallel, still disabled - Editor-only: Added a couple unit tests - Editor-only: ServerDemoPlayer - disable error spam during demo playback, improve log format - Editor-only: ServerDemoPlayer - automatically authenticate connections during demo playback Tests: played back demo from staging server, recorded a couple new demos in local editor
60 Days Ago
Merge: from main Tests: none, no conflicts
60 Days Ago
merge from wipe_id_command
60 Days Ago
Bugfix: Initialize WaterSystem coarse grid on clients - Also make it safe for scenes that don't have a water setup (like playground) Tests: tested with a separate client connecting to server - saw that Client was initializing everything correctly in the right order
60 Days Ago
Merge from tiger
60 Days Ago
Added Bee Grenade 4K Textures
60 Days Ago
fixed LODs on io research table
60 Days Ago
Fix hurt state being coupled to wolf
60 Days Ago
bees -> crafting_update
60 Days Ago
set .viewmodel and .entity meshes to 1 scale after model updates
60 Days Ago
Fix compile error
60 Days Ago
Show nucleus grades on hover
60 Days Ago
Merge from main
60 Days Ago
Bee Grenade 4K Textures Folder Setup
60 Days Ago
Clean any meat prefabs when destroying ovens
60 Days Ago
- Make sure tiger reacts appropriately when hit with hipfire - Polish eating behaviour
60 Days Ago
Camper bbq visual cooking setup
60 Days Ago
Custom vents for zigg exterior
60 Days Ago
Updated Bee Grenade Soruce FBX Scale
60 Days Ago
4k io research textures
60 Days Ago
Radwater now destroys the nucleus inside beehives
60 Days Ago
4k textures io research table
60 Days Ago
Beehives can now be heated with heaters - Split off GrowableHeatSource so it can support any object so long as it has a IHeatSourceListener interface - Clamped overall quality
60 Days Ago
Hobo barrel visual cooking setup
60 Days Ago
Bugfix: ensure WaterCollision grid is setup with right terrain dimensions Tests: In editor, started on craggy - size matched. Started on procgen - matched. Played demo - matched. In all cases validated initialization order to confirm no colliders/volumes were added too early. Exported PNG of the grid.
60 Days Ago
Fireplace meat setup
60 Days Ago
Added Bread 4K Textures
60 Days Ago
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60 Days Ago
Cauldron and skull firepit meat setup
60 Days Ago
3p anim updates
60 Days Ago
Renamed rabbit meat icons