239,357 Commits over 3,837 Days - 2.60cph!

5 Months Ago
Merge from main
5 Months Ago
Added function to print material property blocks Also tracks registered shader uniforms (as MPBs don't tell you what's in them) Fixed TreeLOD so that continually setting shader values now works (didn't due to changing 'CurrentDistance' value)
5 Months Ago
Test for control flow async
5 Months Ago
Imported Small Rubbish Skip Prop Added Textures and Materials for Small Rubbish Skip Setup Small Rubbish Skip Prefabs, LODS and Colliders
5 Months Ago
Update first_person_arms_adjustments.vsubgrph
5 Months Ago
leaves .meta
5 Months Ago
Fixed Harry Potter car
5 Months Ago
Fixed vendor recreating itself
5 Months Ago
merge from main
5 Months Ago
lr300 in hierarchy
5 Months Ago
Small Wood Box textures
5 Months Ago
Weekly skins
5 Months Ago
Merged main into electricity_power_fixes/2/doorcontroller
5 Months Ago
Door controllers now pulseable like before by buttons or pressure pads to quickly open/close a door
5 Months Ago
Rename Hardware -> SystemInfo, add ProcessorCount
5 Months Ago
added pickaxe to ref models and to scene
5 Months Ago
weekly skins
5 Months Ago
Fixed door controller not deployable on shelter doors
5 Months Ago
VTEX_InitCreationDescFromHeader: check for nullptr
5 Months Ago
Can specify mixer, mixers process their child mixers Save mixerhandle using Name and Guid, so we can fallback if one changes Mixers can turn off specializing, distance attenuation, occlusion, air absorption Can change default mixer
5 Months Ago
Split CutoffSlope into CutoffSlopeInitial and CutoffSlopeRepeat
5 Months Ago
Tutorial hints + tutorial resource Spawn gizmo
5 Months Ago
split up smg to material id parts
5 Months Ago
5 Months Ago
Centre windows to screen/editor by default * Shift StartCentered property and logic out of Widget and into Window/BaseWindow, plus special cases fixes for splash and launcher * Prevent main editor window from attempting to centre on itself * code cleanup, improve comments * Rename SetPositionCentered -> Center
5 Months Ago
Fix triplanar hlsl Generate UVs / tangents for 3D SDFs, for non-triplanar materials (#26) https://files.facepunch.com/ziks/2024-05-03/sbox-dev_pV7DEZpr1B.png
5 Months Ago
Fixed build errors Ignore .idea and .sln Update with working Sdf2DWorld functionality Cleanup Use new project structure Use new libpolygon API HideInEditor -> Hide Use WIP [Unicast] RPCs Use new RPC filtering API RPC filtering API change Dirty include facepunch.libpolygon Nicer display names for world component types Don't need SdfNetwork component type any more Fix triplanar hlsl Generate UVs / tangents for 3D SDFs, for non-triplanar materials (#26) https://files.facepunch.com/ziks/2024-05-03/sbox-dev_pV7DEZpr1B.png
5 Months Ago
Further code tidying Improved wind directional response
5 Months Ago
Some interp fixes
5 Months Ago
merge from fix_eventrecord_pooling_error
5 Months Ago
merge from harbor_crane_flyhack_fix
5 Months Ago
merge from labs_crash_fix
5 Months Ago
▄▉▌▉▊ ▆▄▅▌ ▄▌▆▆▇_█▌▊▆▅_▅▌▆▋▋▍▄_▅▌▌▍▌_▉██
5 Months Ago
Validate shader descriptor bindings, refuse to load invalid shaders that will crash (shaders compiled with compiler bugs that were fixed)
5 Months Ago
set up materials on junkernaught ar
5 Months Ago
This weeks skins
5 Months Ago
merge from main
5 Months Ago
New sounds Hand collects a hash set of eligible grab points, and picks the closest one when gripping (fixes jank where you'd grip and nothing would happen) Mark Sync/Broadcast on some things in Weapon
5 Months Ago
Add brite, water, concrete dsps outside dsps More dsps
5 Months Ago
Rename SetPositionCentered -> Center
5 Months Ago
Added LaserPointer component (https://files.facepunch.com/tony/1b0211b1/sbox-dev_dmbhFl6YT6.mp4) Implement point interactables. Not using animation, this turned out to be more work than necessary for now. https://files.facepunch.com/tony/1b0311b1/sbox.2024.05.03.08.43.17.mp4
5 Months Ago
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5 Months Ago
merge from HeadwrapStoreFix
5 Months Ago
merge from junkpile_collision_fix
5 Months Ago
merge from HelicopterPhysicsFix
5 Months Ago
Parent merge
5 Months Ago
Merge from main
5 Months Ago
Iteration
5 Months Ago
tickrate_cl and tickrate_sv are now replicated convars Enforcing sane min and max values for tickrate_cl and tickrate_sv
5 Months Ago
Backups