249,459 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Jeep drives, stick it in cq_oman for quick testing
5 Months Ago
merge from main
5 Months Ago
Wire deploy error fixes
5 Months Ago
Proper toggle setup for playing music
5 Months Ago
Shader adjustments
5 Months Ago
spraynet camo updates
5 Months Ago
camo lookdev update
5 Months Ago
Code cleanup
5 Months Ago
Populate the DLC tab and get popups working Fix FlexTransition breaking if SwitchState is called before Awake is actually called
5 Months Ago
Add "Browse" button to env_spritetrail in Hammer Fixed Rollermine visuals when it is hacked Error handle invalid spawnlist data Fixed crashes when trying to draw sprite textures Fixed TEXTUREFLAGS_POINTSAMPLE not respecting TEXTUREFLAGS_NOMIP
5 Months Ago
5 Months Ago
Render cq_oman minimap
5 Months Ago
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5 Months Ago
Detail pass
5 Months Ago
dogshit water material
5 Months Ago
reset scale variance on wood log pile
5 Months Ago
Initial jeep vehicle (won't drive properly yet)
5 Months Ago
Removing "RECYCLER IN SAFE ZONE" spam at server startup
5 Months Ago
Added detailed error messages when failing to deploy the tin can alarm wire
5 Months Ago
Add cq_oman map with associated terrain and a bunch of terrain materials Update terrain
5 Months Ago
Fixed tin can alarm wire deployable on terrain holes
5 Months Ago
weapon came lookdev scene
5 Months Ago
Reduce min limit
5 Months Ago
Merge from hot_reload_unity -> main
5 Months Ago
more spraynet camo adjustments
5 Months Ago
Commit package-lock
5 Months Ago
merge from main
5 Months Ago
Merge from hot_reload_unity -> main
5 Months Ago
Add hotreload package manually since specifying the package link requires a git client on PC
5 Months Ago
merge from main
5 Months Ago
spraynet color update + RGB mask
5 Months Ago
Rough initial model - lift and drag calculated from arbitrary control surface definitions, needs splitting up more - still requires some fudge factors for proper lift within desirable rust speeds
5 Months Ago
Update v_m4a1.vmdl
5 Months Ago
spraynet camo
5 Months Ago
Fixed IO hose grey material fuckery again
5 Months Ago
Merge from main -> monument_scenes
5 Months Ago
Merge from hot_reload_unity -> main
5 Months Ago
weapon camo folder cleanup
5 Months Ago
compile fix again
5 Months Ago
adjust roughness blend
5 Months Ago
Merge from main -> hot_reload_unity
5 Months Ago
Merge from main -> hot_reload_unity
5 Months Ago
Select properly Refactor DopePoint
5 Months Ago
Compile fix
5 Months Ago
Update AssetList Context Menu to use proper Delete shortcut name
5 Months Ago
merge from buildingerrors_improvements
5 Months Ago
merge from main
5 Months Ago
Support tinting
5 Months Ago
merge from main
5 Months Ago
Car radio now works on all 3 cockpit types (regular, with engine and armoured). Car radio will only work when the car is powered on, the radio will turn off when the car is off. Video https://files.facepunch.com/jacob/1b0611b1/Unity_PmVGc3WdK5.mp4 (WIP Visuals)