248,600 Commits over 3,928 Days - 2.64cph!

6 Months Ago
Merge main -> SidecarCollision
6 Months Ago
Renamed friendly gesture to Surrender Added an optional description field to all gestures Added a warning to the Surrender gesture that it will allow other players to access your inventory (Will require a phrase rebuild for localization)
6 Months Ago
Adjust boogie board downhill force multiplier so it isn't active while on flat ocean
6 Months Ago
Fix npc vending machine sales data getting reset on server restart
6 Months Ago
Shape, Joint, Contact are structs now
6 Months Ago
Remove custom cast callbacks for now, can probably use their casting now
6 Months Ago
IzGeometry -> IzQueryShape
6 Months Ago
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6 Months Ago
IzTOIQuery -> IzTOIResult
6 Months Ago
IzArray -> IzSlowArray
6 Months Ago
IsConcave -> IsMesh
6 Months Ago
Add material list to BVH
6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
Fixed seismic sensor vibration level not reset when unpowered
6 Months Ago
Fix AddBoxShape
6 Months Ago
Default world def Setup contact modify and should collide callbacks
6 Months Ago
Create shapes with default shape def
6 Months Ago
merge from radtown_redux
6 Months Ago
merge from main
6 Months Ago
merge from hood_and_cuffs/locked_car_force_mount
6 Months Ago
merge from hood_and_cuffs/remove_friendly_gesture_holster_delay
6 Months Ago
merge from SidecarHurtTriggerForce
6 Months Ago
merge from BikesIgnoreDroppedItems
6 Months Ago
Allow dedicated sever to load maps Update steam libs Lets store the appid in one place, so it's easier to change for standalone exports Init SteamGameServer for dedicated server when starting a game
6 Months Ago
Lighting prefab backup Shifted some pipes around a tiny bit for lighting purposes
6 Months Ago
Shifted some AC ducting around for lighting purposes
6 Months Ago
Revert "Add json type converter safely through TypeLibrary" This reverts commit 620f60624d3f32ac8686a2add19159a0b42fa25f.
6 Months Ago
Progress backup
6 Months Ago
Add "game" concommand, to load a game Add a bunch of Application.IsHeadless Startup help Fix warning
6 Months Ago
Dedicated server starts up properly
6 Months Ago
Fix spelling
6 Months Ago
Add `browser_ping_estimate_button` to control if the "Estimate Ping" toggle button is shown on the browser (default false)
6 Months Ago
Spelling fix
6 Months Ago
Show cached ping for servers that have ping estimation off but apply a penalty - 300 ping penalty for sorting (still shows ping in browser even if it's faked) - ping shows yellow in browser instead of white
6 Months Ago
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6 Months Ago
Joint max impulse limits
6 Months Ago
Fix body types
6 Months Ago
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6 Months Ago
World and shape userdata is void* now not intptr
6 Months Ago
Fix GetBody, AddBody, StepSimulation, StepUpdateManaged
6 Months Ago
Fix compile errors in physics joint
6 Months Ago
Add should collide callback Ignore izShouldCollide(Body, Body) if one of the shapes is a sensor Add joint break callback Don't calculate mass for height shapes Test max impulses for joint breaking AddSpringJoint
6 Months Ago
map updates
6 Months Ago
Joint is enabled if it's active
6 Months Ago
Allow joint to become inactive
6 Months Ago
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