132,460 Commits over 4,232 Days - 1.30cph!

8 Months Ago
merge from jungle
8 Months Ago
don't lerp underwater params if we started outside of water or on first initialization
8 Months Ago
Merge from main
8 Months Ago
updated 3p vine swing anim
8 Months Ago
Dart rotations
8 Months Ago
osx_compile_simulator -> main
8 Months Ago
Merge from jungle_update
8 Months Ago
main -> jungle_update
8 Months Ago
projectile_orientation_override -> main
8 Months Ago
Reorder inspector properties
8 Months Ago
Tooltip and header
8 Months Ago
lock orientation changes behind a checkbox
8 Months Ago
Fix dart rotations to work with recent projectile rotation changes
8 Months Ago
merge from jungle_update/meat_visuals
8 Months Ago
Cooking workbench new meats setup
8 Months Ago
Fix creator tool causing errors on dedicated servers Added env_wind.SetWindDir to FGD Reset wind/sun render params on level load Call PlayerLeaveVehicle after the player leaves the vehicle, not during Fixes a potential stack overflow & being left in no clip when they are being force put in a vehicle from PlayerLeaveVehicle Prevent Lua errors with constraint library Update base.fgd
8 Months Ago
Fix creator tool causing errors on dedicated servers Added env_wind.SetWindDir to FGD Reset wind/sun render params on level load Call PlayerLeaveVehicle after the player leaves the vehicle, not during Fixes a potential stack overflow & being left in no clip when they are being force put in a vehicle from PlayerLeaveVehicle Prevent Lua errors with constraint library Update base.fgd
8 Months Ago
Merge from protobuf_fixes (fixes NotSupportedException when recording demos)
8 Months Ago
Merge from parent
8 Months Ago
Merge from jungle_update
8 Months Ago
Hobobarrel, cauldron, fireplace, skull fire pit and camper bbq setup
8 Months Ago
updated snake test escape anim
8 Months Ago
Merge: from profiling_improvements - Reduce capture size by ~19% by filtering out more methods Tests: snapshot on craggy in editor
8 Months Ago
Update: further reduce capture scope by ~19% - Built from c4679e41 Tests: snapshot in editor on Craggy
8 Months Ago
Movement fixes.
8 Months Ago
converted underground tunnels segments (a scene to prefab is required for monuments with tunnel entrances)
8 Months Ago
Merge: from main
8 Months Ago
Merge: from parallel_validatemove - Bugfix: GamePhysics.OverlapCapsules no longer skips 0-length-capsule queries - Additional unit tests Tests: unit tests + staging demo playback
8 Months Ago
Tests: add GamePhysics.CheckShhere, CheckCapsule and related consistency tests Contains divergence cases that are constantly warned about - this is to document current behavior Tests: ran unit tests
8 Months Ago
Update: Adding GamePhysics.CheckSpheres Tests: unit tests (next submit)
8 Months Ago
Update vm cameras for a selection of weapons (deploy, admire and reload only)
8 Months Ago
boomerang -> jungle_update
8 Months Ago
Client server mismatched fields error
8 Months Ago
Fixed an issue with the DeferredIndirectLightingPass not initializing properly after assigning the shader
8 Months Ago
Fixing incorrect naming for coconut armour fbx mats
8 Months Ago
New meats visual added to bbq and campfire
8 Months Ago
Transition tweak
8 Months Ago
Last minute changes
8 Months Ago
boomerang -> jungle_update
8 Months Ago
Fixed Boomerang on back positioning. Removed extra logs from animation events
8 Months Ago
Added item condition to Boomerangs - each hit removes 10% of durability
8 Months Ago
Created Place Holder Icons for Big Cat Meat, Crocodile Meat, Snake Meat Setup New Meat Icons on their Item Prefab
8 Months Ago
adjusted splat ignoremask to include ocean and lake (using pre-existing Sand topology mask)
8 Months Ago
Cancel 3p animation if hits the ground
8 Months Ago
Added controller
8 Months Ago
duration & speed tweeks
8 Months Ago
Assigned correct texture reference to cocoknight arms material
8 Months Ago
more wip
8 Months Ago
Test
8 Months Ago
Mat fix